(Lazav, Dimir MastermindLazav, Dimir Mastermind | Art by David Rapoza)
Anonymous Shifter
Hello, and welcome to Challenge the Stats, the series based on the segment of the same name on the EDHRECast, where we highlight cards that we think are overplayed, underplayed, or sleeper picks to accompany EDHREC’s data. However, card choices made by you, the deckbrewer, such as for flavor, budget, art, or fun, are always most important and are what keep our format unique and awesome.
Last article, readers voted on reprinted commanders from Zendikar Rising. This was a nailbiter, folks. Sygg was hot on Lazav's heels by 2 or 3 votes for many days, with Gonti not far behind (sorry, Multani, I <3 U).
Lazav wants us to mill our opponents so that he can clone their creatures that go to the graveyard. The challenge is that Lazav lies in the space between being an effective mill commander and a reliable voltron commander. However, what he does bring to the table is a flexible gameplan that can pivot to different strategies depending on the situation, making this deck shine at a casual table.
Lazav also got a power-up with the new commander death rule change, making it easier to copy our opponents' commanders!
We're going to challenge the data from all 650 Lazav decks at the time of writing, and you can see how often those cards are played in parentheses (%). Here we go!
Challenges
(Baleful StrixBaleful Strix | Art by Nils Hamm | Animation by Geoffrey Palmer)
Overplayed
On Lazav's page, we see a common theme of playing our opponents' cards beyond using their graveyards, whether that be with more Shapeshifters or by exiling them with cards like Thief of SanityThief of Sanity or Hostage TakerHostage Taker. These are more for personal taste than they are for synergizing with Lazav. I'm not going to challenge them, but be conscious of these preferences when building from the page.
Mirko Vosk, Mind Drinker (52%)
This challenge hurts. I really like Mirko's flavor, but I'm struggling with cards that mill post combat damage. In the same way, I also want to love Sword of Body and MindSword of Body and Mind (15%), the under-appreciated Sword of that actually kind of works with our deck. The problem here is that these mill after Lazav has dealt damage, and then Lazav sits there looking scary for an entire turn cycle while our opponents figure out an answer. I want our play pattern to look like: 1. Mill with Lazav out, 2. Lazav gets scary, 3. Lazav deals damage, in that order, and preferably all in the same turn.
On the other hand, Nemesis of ReasonNemesis of Reason and Trepanation BladeTrepanation Blade trigger on attack, meaning Lazav can transform during combat and deal damage as a fully realized Avata – I mean – Shapeshifter.
Extract from Darkness (44%)
Okay, there are plenty of over-costed cards that have a tiny bit of incidental mill tacked on. Let's really think hard about whether that extra price is worth it. First of all, tiny bits of mill are just okay, but what we really need are big chunks of mill. When we mill big and immediately swing with Lazav, we reduce the chances that our opponents will get time to use their graveyards against us or remove our commander. Secondly, reducing our mana curve is simply going to help us be more efficient. Extract from DarknessExtract from Darkness is a prime example of one of these over-costed offenders. Five mana to reanimate a creature is way too much. Potentially milling two cards for each player in the process isn't better than the efficiency we get from ReanimateReanimate (just reprinted!), Animate DeadAnimate Dead, and NecromancyNecromancy. Even in budget decks, I'd rather have Dredge the MireDredge the Mire, Boneyard ParleyBoneyard Parley, or Sepulchral PrimordialSepulchral Primordial.
A few other over-costed offenders are Psychic StrikePsychic Strike (43%), Thought CollapseThought Collapse (36%), Grisly SpectacleGrisly Spectacle (38%), and Thought ScourThought Scour (11%).
Lazav, the Multifarious (20%)
I am 100% behind playing cards for flavor, but it should be said that Lazav has had a change of heart about his strategy. Lazav, the MultifariousLazav, the Multifarious (AKA NuLazav) targets our own graveyard, and we're not building our deck around milling ourselves or having good targets for that ability. In fact, most, if not all, of our mill cards target/affect opponents only. So, if we're not interested in flavor, let's let NuLazav get up to his Multifarious schemes in a different deck.
Underplayed
Patient Rebuilding (26%)
Patient RebuildingPatient Rebuilding is a pet card of mine that I'm always looking to include in a deck. This is that deck! It's a slightly over-costed Phyrexian ArenaPhyrexian Arena-type card with potential upside that also mills our opponents. The potential upside is – drum roll please – drawing 2 or 3 cards instead of 1...
*radio static*
... hold on...
*hand to earpiece*
... I'm getting word from the producers...
yes...
I can now confirm... this card is Paradox EngineParadox Engine good.
Okay, I'm being facetious, but give me a chance to show you why I like it. Let's go to the STATS.
Thanks to Lord_Naikon on Reddit for doing the math. We can see that we'll hit two or three cards about one-third (33%) of the time. Yes, about one-fifth (20%) of the time we will whiff, but let's play Magic to feel alive! This card is going to average out to give us a little over one card per turn, which is better than Vegas odds. And then about six percent of the time, you'll draw three cards off Patient RebuildingPatient Rebuilding, and then you can call your mom and she will be proud of you. It's the elements of randomness, chaos, and excitement that Patient Rebuilding brings to the table that I'm all about.
Also, isn't everyone playing Landfall decks these days?
Scheming Symmetry (15%)
We have oodles of ways to mill our opponents, meaning that we have anti-tutor-to-the-top-of-library tech. By simply milling our opponent after playing Scheming SymmetryScheming Symmetry, we now have a Vampiric TutorVampiric Tutor that only costs $3. Or, you know, we can play politics if we feel like it, but having the option not to is great.
Darksteel Plate (8%)
I know Darksteel PlateDarksteel Plate is pricy right now, and I'm going to offer some budget alternatives as well (Hammer of NazahnHammer of Nazahn just got a reprint). Having innate hexproof is powerful, and if we combine that with indestructibility and/or regeneration, our opponents will have a devil of a time getting rid of Lazav; they'll need a mass exile effect like Winds of AbandonWinds of Abandon or Extinction EventExtinction Event. Another great option is Gift of DoomGift of Doom, which I'm surprised to see is still very budget-friendly!
Regeneration is a soap-box I've been on many times before, but it gives us the same effect as indestructibility, so if we're looking for additional Darksteel PlateDarksteel Plate effects, let's look at Soul ChannelingSoul Channeling, Blessing of LeechesBlessing of Leeches, Skeletal GrimaceSkeletal Grimace, and Strands of UndeathStrands of Undeath.
Sleepers:
Grinning Totem (2%)
Grinning TotemGrinning Totem lets us grab the best card from an opponent's deck. We can choose to cast it if we want, but if we don't, Lazav can become a copy of it when it hits the graveyard. This effect is a bit expensive, but it's also incredibly powerful. We can search up an instant or sorcery if we need to, say, get rid of something or wipe the board. Otherwise, we can just tutor up a big creature and let Lazav assume its shape when it ends up in the graveyard.
Scavenger Grounds (5%)
I don't see much graveyard hate on Lazav's page, and it's easy to understand why: Lazav doesn't get rid of the creatures he copies. This is great, because we can reanimate them later, but so can our opponents. We need to pack more graveyard hate than anyone else so that we can threaten to stop them if they try any shenanigans. Because we also might want those cards, I'd prefer reactive and specific graveyard hate. I'm talking about Scavenger GroundsScavenger Grounds, Withered WretchWithered Wretch, Tormod's CryptTormod's Crypt, Crook of CondemnationCrook of Condemnation, and Bojuka BogBojuka Bog. I don't want too many graveyard hate cards that get rid of all graveyards since I want some goodies after the dust settles, so I'm going to leave out Relic of ProgenitusRelic of Progenitus and Soul-Guide LanternSoul-Guide Lantern this time, but it certainly isn't wrong to play them.
Pelakka Predation (0%)
Maybe it's not fair for me to challenge a brand new card, but there are so many versions of this effect and only one of them shows up on Lazav's page: Thought ErasureThought Erasure (13%). So, I'm really challenging all of them, but Pelakka Predation is my favorite.
Selective discard is a great way to give Lazav some good copy targets earlier in the game or when we know that our opponents probably have a bomb in hand. Maybe they've been holding on to something or maybe they've just drawn a ton of cards.
Selective discard can be very mana-efficient if we only want to hit creatures, such as OstracizeOstracize, DespiseDespise, or Harsh ScrutinyHarsh Scrutiny. If we want to be a bit more flexible, we might be able to stop an opponent from winning in other ways (such as, if they just Demonic TutorDemonic Tutored for a Torment of HailfireTorment of Hailfire) with cards like Toll of the InvasionToll of the Invasion, Pelakka PredationPelakka Predation, or Lay Bare the HeartLay Bare the Heart. These effects are situational, so Pelakka PredationPelakka Predation gets bonus points for being on a land.
Vanishing (0%)
Odds are, if we're looking to protect Lazav, he's transformed into something dangerous, so I dislike cards that we see on his page that force him to reset, like Malakir RebirthMalakir Rebirth (20%) and Minion's ReturnMinion's Return (9%). VanishingVanishing provides additional protection from board wipes but allows Lazav to stay shapeshifted as the Eldrazi or Praetor they've turned into.
I think it's about time for a decklist, don't you?
Time to Get Shifty
View on ArchidektCommander (1)
- 1 Lazav, Dimir MastermindLazav, Dimir Mastermind
Creatures (18)
- 1 Avatar of WoeAvatar of Woe
- 1 Baleful StrixBaleful Strix
- 1 Burnished HartBurnished Hart
- 1 Consuming AberrationConsuming Aberration
- 1 Diluvian PrimordialDiluvian Primordial
- 1 Dimir DoppelgangerDimir Doppelganger
- 1 Duskmantle GuildmageDuskmantle Guildmage
- 1 Glasspool MimicGlasspool Mimic
- 1 Gyruda, Doom of DepthsGyruda, Doom of Depths
- 1 Jace's ArchivistJace's Archivist
- 1 Nemesis of ReasonNemesis of Reason
- 1 Notion ThiefNotion Thief
- 1 Phenax, God of DeceptionPhenax, God of Deception
- 1 Ruin CrabRuin Crab
- 1 Sepulchral PrimordialSepulchral Primordial
- 1 Sire of StagnationSire of Stagnation
- 1 Syr Konrad, the GrimSyr Konrad, the Grim
- 1 Wrexial, the Risen DeepWrexial, the Risen Deep
Sorceries (17)
- 1 Dredge the MireDredge the Mire
- 1 Feed the SwarmFeed the Swarm
- 1 Life's FinaleLife's Finale
- 1 Maddening CacophonyMaddening Cacophony
- 1 Mind FuneralMind Funeral
- 1 Mind GrindMind Grind
- 1 Mnemonic BetrayalMnemonic Betrayal
- 1 Notion RainNotion Rain
- 1 Pelakka PredationPelakka Predation
- 1 Pilfered PlansPilfered Plans
- 1 Read the BonesRead the Bones
- 1 ReanimateReanimate
- 1 Rise of the Dark RealmsRise of the Dark Realms
- 1 Scheming SymmetryScheming Symmetry
- 1 Thought ErasureThought Erasure
- 1 Toxic DelugeToxic Deluge
- 1 TraumatizeTraumatize
Instants (10)
- 1 AetherspoutsAetherspouts
- 1 Arcane DenialArcane Denial
- 1 CounterspellCounterspell
- 1 Drown in the LochDrown in the Loch
- 1 Fact or FictionFact or Fiction
- 1 Hero's DownfallHero's Downfall
- 1 Into the StoryInto the Story
- 1 PongifyPongify
- 1 Reality ShiftReality Shift
- 1 Visions of BeyondVisions of Beyond
Artifacts (14)
- 1 Arcane SignetArcane Signet
- 1 BonehoardBonehoard
- 1 Charcoal DiamondCharcoal Diamond
- 1 Coldsteel HeartColdsteel Heart
- 1 Crook of CondemnationCrook of Condemnation
- 1 Darksteel PlateDarksteel Plate
- 1 Dimir SignetDimir Signet
- 1 Grinning TotemGrinning Totem
- 1 MindcrankMindcrank
- 1 Sky DiamondSky Diamond
- 1 Sol RingSol Ring
- 1 Talisman of DominanceTalisman of Dominance
- 1 Tormod's CryptTormod's Crypt
- 1 Wayfarer's BaubleWayfarer's Bauble
Enchantments (5)
- 1 Animate DeadAnimate Dead
- 1 Blessing of LeechesBlessing of Leeches
- 1 Mystic RemoraMystic Remora
- 1 Patient RebuildingPatient Rebuilding
- 1 VanishingVanishing
Lands (35)
- 1 Bojuka BogBojuka Bog
- 1 Command TowerCommand Tower
- 1 Darkwater CatacombsDarkwater Catacombs
- 1 Drowned CatacombDrowned Catacomb
- 1 Exotic OrchardExotic Orchard
- 1 Ghost QuarterGhost Quarter
- 11 IslandIsland
- 1 Myriad LandscapeMyriad Landscape
- 1 Nephalia DrownyardNephalia Drownyard
- 1 Rogue's PassageRogue's Passage
- 1 Scavenger GroundsScavenger Grounds
- 1 Shizo, Death's StorehouseShizo, Death's Storehouse
- 1 Sunken HollowSunken Hollow
- 10 SwampSwamp
- 1 Temple of DeceitTemple of Deceit
- 1 Underground RiverUnderground River
If you'd like to read more about Lazav, check out this Commander Showdown article by Joey Schultz where he pits Lazav against Lazav.
Are there any other cards you would challenge? Let me know in the comments below! As always, you can find me on twitter @jevin_mtg or shoot me an email @ jevinlortie@gmail.com.
Vote on next week's Challenge the Stats below!
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