(Umori, the CollectorUmori, the Collector| | Art by Jehan Choo)
Time to Make a New Friend
Companions are a game-changer. They give us access to a free card from the start of the game in exchange for some deckbuilding restrictions (and, of course, they now have an extra three-mana tax). Here on Collected Company, we’re going to take a look at all of them and see how we can build around their quirks.
In this article, we'll talk about one of the more interesting of the Companions; its ability to shape its deck is unparalleled, making the choice that much more impactful. It's Umori, the CollectorUmori, the Collector time!
The cost reduction is a pretty nice effect to have, especially when considering that we are playing a very specialized deck.
While very similar to Zirda's ability, Umori doesn't suffer as much with the Companion tax. Umori's cost reduction is more versatile and that makes it that much more powerful.
Out of the types of permanents available, creatures are the strongest, with artifacts being a close second, then enchantments, and planeswalkers as a dead last.
Notable Exclusions
- ALL SORCERIES
- ALL INSTANTS
Endless Possibilities
Creature is the easiest type to find a suitable commander for. It might seem that we've got plenty of options, but, considering what we lose, we better get a lot of value from our creatures. Commanders that have innate recursion, like Karador, Ghost ChieftainKarador, Ghost Chieftain, are the quintessential creature-based commanders and are worth considering as the starting point for any creature-based Umori list. Tribes with plenty of creatures to spare can also benefit from the discount, especially those that are on the aggressive side. Regarding our losses, we don't lose all that much, to be honest; most of our losses can be replaced by creatures (although we'll lose some consistency and efficiency).
Notable Exclusions
- Buried AliveBuried Alive
- Animate DeadAnimate Dead
- SkullclampSkullclamp
- Birthing PodBirthing Pod
- PanharmoniconPanharmonicon
- Grave PactGrave Pact
- Finale of DevastationFinale of Devastation
Enchantment is another great permanent type. Between some enchantment staples and some great enchantment creatures, like Doomwake GiantDoomwake Giant, we have plenty of great cards to build a deck. One thing to notice is that we might have some trouble finding good finishers, so we'll probably have to grind our way out of every game. We don't have the luxury of choice, either: it's Pharika, God of AfflictionPharika, God of Affliction or bust. Our losses are notable in that we lose most of the best finishers in the format, some enchantress effects, and most tutors.
Notable Exclusions
- Argothian EnchantressArgothian Enchantress effects
- Craterhoof BehemothCraterhoof Behemoth
- Gray Merchant of AsphodelGray Merchant of Asphodel
- Enlightened TutorEnlightened Tutor
This is more of a meme than a suggestion, but Umori can really help out reducing the costs of planeswalkers. I doubt that this would be a functional shell since we'll forfeit any other type of control elements and possible bodies, leaving our planeswalkers extremely vulnerable.
Notable Exclusions
- EVERYTHING
Is it Too Late For Halloween?
Artifacts are a very good type to pair with Umori. After all, they get the most mileage out of the cost reduction and they also tend to play similar effects. Artifacts also tend to have a more diverse choice pool and they're pretty well-rounded.
One artifact commander in particular that really appreciates the cost reduction aspect of Umori is Reaper KingReaper King. Scarecrows as a tribe are filled with sub-optimal creatures that are just too expensive and that lack any real power to them. Umori helps us by making them cheap enough to justify running them, which is good because we're packing a bunch of them: Rattleblaze ScarecrowRattleblaze Scarecrow and Wingrattle ScarecrowWingrattle Scarecrow seem lackluster choices, but when considering that we'll always cast them with our commander on the field (which means a black permanent), we get to profitably sacrifice them to trigger our commander one more time; Adaptive AutomatonAdaptive Automaton, Metallic MimicMetallic Mimic, Universal AutomatonUniversal Automaton are some cheap tribal support that can help out a bit (we can even go infinite with the aforementioned Scarecrows); and Heap DollHeap Doll, ScarecroneScarecrone, ScaretillerScaretiller, and ScuttlemuttScuttlemutt provide some utility.
As mentioned before, Scarecrows aren't a particularly strong tribe, as such the number of cards we play is limited. This means that whenever we are online, we need to get more mileage out of triggers. PanharmoniconPanharmonicon and Helm of the HostHelm of the Host are crazy powerful cards that have the potential to make our other supports exponentially more impactful. Blade of SelvesBlade of Selves and Conjurer's ClosetConjurer's Closet are consistent ways to get triggers. MirrorworksMirrorworks and Strionic ResonatorStrionic Resonator are a bit taxing, but each has a lot of utility outside of our commander.
Our win conditions are mainly combo. Painter's ServantPainter's Servant is a Scarecrow and, together with GrindstoneGrindstone, is a great player-sniping tool. Sensei's Divining TopSensei's Divining Top and Bolas's CitadelBolas's Citadel are build-your-own NecropotenceNecropotence, which can be an outright win condition with Aetherflux ReservoirAetherflux Reservoir.
Umori plays a crucial role in a deck like this. It's an early play that helps us get to the point where we start chaining Scarecrows from our hand. The impact of the Companion tax is negligible because our early plays aren't all that exciting (since we need to hold playing Scarecrows until after we have our commander on the battlefield).
Reaper King Umori
View on ArchidektCommander (1)
- 1 *Reaper King*Reaper King
Companion (1)
- 1 *Umori, the Collector*Umori, the Collector
Artifact (37)
- 1 *Everflowing Chalice*Everflowing Chalice
- 1 *Grindstone*Grindstone
- 1 *Sensei's Divining Top*Sensei's Divining Top
- 1 *Skullclamp*Skullclamp
- 1 *Sol Ring*Sol Ring
- 1 *Wayfarer's Bauble*Wayfarer's Bauble
- 1 *Arcane Signet*Arcane Signet
- 1 *Blade of Selves*Blade of Selves
- 1 *Fellwar Stone*Fellwar Stone
- 1 *Ichor Wellspring*Ichor Wellspring
- 1 *Lightning Greaves*Lightning Greaves
- 1 *Mind Stone*Mind Stone
- 1 *Mycosynth Wellspring*Mycosynth Wellspring
- 1 *Strionic Resonator*Strionic Resonator
- 1 *Swiftfoot Boots*Swiftfoot Boots
- 1 *Wishclaw Talisman*Wishclaw Talisman
- 1 *Ashnod's Altar*Ashnod's Altar
- 1 *Birthing Boughs*Birthing Boughs
- 1 *Chromatic Lantern*Chromatic Lantern
- 1 *Darksteel Plate*Darksteel Plate
- 1 *Sculpting Steel*Sculpting Steel
- 1 *Aetherflux Reservoir*Aetherflux Reservoir
- 1 *Birthing Pod*Birthing Pod
- 1 *Hedron Archive*Hedron Archive
- 1 *Helm of the Host*Helm of the Host
- 1 *Krark-Clan Ironwork*Krark-Clan Ironwork
- 1 *Nevinyrral's Disk*Nevinyrral's Disk
- 1 *Panharmonicon*Panharmonicon
- 1 *Perilous Vault*Perilous Vault
- 1 *Thran Dynamo*Thran Dynamo
- 1 *Cauldron of Souls*Cauldron of Souls
- 1 *Conjurer's Closet*Conjurer's Closet
- 1 *Mirrorworks*Mirrorworks
- 1 *Scourglass*Scourglass
- 1 *Bolas's Citadel*Bolas's Citadel
- 1 *Spine of Ish Sah*Spine of Ish Sah
- 1 *The Great Henge*The Great Henge
Creature (25)
- 1 *Heap Doll*Heap Doll
- 1 *Universal Automaton*Universal Automaton
- 1 *Baleful Strix*Baleful Strix
- 1 *Etherium Sculptor*Etherium Sculptor
- 1 *Metallic Mimic*Metallic Mimic
- 1 *Myr Retriever*Myr Retriever
- 1 *Painter's Servant*Painter's Servant
- 1 *Adaptive Automaton*Adaptive Automaton
- 1 *Foundry Inspector*Foundry Inspector
- 1 *Junk Diver*Junk Diver
- 1 *Scarecrone*Scarecrone
- 1 *Scrap Trawler*Scrap Trawler
- 1 *Scuttlemutt*Scuttlemutt
- 1 *Shimmer Myr*Shimmer Myr
- 1 *Wild-Field Scarecrow*Wild-Field Scarecrow
- 1 *Wingrattle Scarecrow*Wingrattle Scarecrow
- 1 *Jhoira's Familiar*Jhoira's Familiar
- 1 *Master Transmuter*Master Transmuter
- 1 *Phyrexian Metamorph*Phyrexian Metamorph
- 1 *Scaretiller*Scaretiller
- 1 *Kuldotha Forgemaster*Kuldotha Forgemaster
- 1 *Sphinx Summoner*Sphinx Summoner
- 1 *Rattleblaze Scarecrow*Rattleblaze Scarecrow
- 1 *Sharuum the Hegemon*Sharuum the Hegemon
- 1 *Myr Battlesphere*Myr Battlesphere
Land (37)
- 1 *Ancient Den*Ancient Den
- 1 *Arcane Sanctum*Arcane Sanctum
- 1 *Arch of Orazca*Arch of Orazca
- 1 *Blast Zone*Blast Zone
- 1 *Cascading Cataracts*Cascading Cataracts
- 1 *City of Brass*City of Brass
- 1 *Command Tower*Command Tower
- 1 *Crumbling Necropolis*Crumbling Necropolis
- 1 *Darksteel Citadel*Darksteel Citadel
- 1 *Exotic Orchard*Exotic Orchard
- 1 *Forest*Forest
- 1 *Frontier Bivouac*Frontier Bivouac
- 1 *Ghost Quarter*Ghost Quarter
- 1 *Glimmervoid*Glimmervoid
- 1 *Great Furnace*Great Furnace
- 1 *Indatha Triome*Indatha Triome
- 1 *Inventors' Fair*Inventors' Fair
- 1 *Island*Island
- 1 *Jungle Shrine*Jungle Shrine
- 1 *Ketria Triome*Ketria Triome
- 1 *Mana Confluence*Mana Confluence
- 1 *Mystic Monastery*Mystic Monastery
- 1 *Nomad Outpost*Nomad Outpost
- 1 *Opulent Palace*Opulent Palace
- 1 *Plains*Plains
- 1 *Raugrin Triome*Raugrin Triome
- 1 *Reflecting Pool*Reflecting Pool
- 1 *Sandsteppe Citadel*Sandsteppe Citadel
- 1 *Savage Lands*Savage Lands
- 1 *Savai Triome*Savai Triome
- 1 *Seaside Citadel*Seaside Citadel
- 1 *Seat of the Synod*Seat of the Synod
- 1 *Spire of Industry*Spire of Industry
- 1 *Swamp*Swamp
- 1 *Tectonic Edge*Tectonic Edge
- 1 *Tree of Tales*Tree of Tales
- 1 *Zagoth Triome*Zagoth Triome
This is the Beginning of a Beautiful Friendship
I don't think that investing more into Scarecrows is worth it, but that's certainly an option.
One interesting build is adding Eggs to provide a more solid draw engine. Umori's cost reduction allows for a great chain of draw with low-costed artifacts.
Umori is a fun Companion! The cost-reducing ability feels great in-game, especially in an artifact shell where both our threats and our ramp are discounted. It might not seem like this is the case, but there is a lot of space when building a deck using Umori. It's a shame that we can't have instants or sorcery because it would be interesting to have a spellslinger build.
That’s it for this Collected Company! What do you think about this article? What are your thoughts on Umori, the CollectorUmori, the Collector Which Companion do you want to see covered next? Share your opinions in the comments.
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