(Inga Rune-EyesInga Rune-Eyes | Alternate Art by Nico Delort)
Born to Die
Hello, everyone! Welcome to the fifth installment of Do Your Worst, where we take a popular archetype and find the most unusual home for it! I'm your host, Philomène, and in this column, we will be looking at decks that should not be – or should they?
Did you ever sacrifice all your precious creatures to Dictate of ErebosDictate of Erebos? Did you ever die to a Blood ArtistBlood Artist trigger? Do the words "free sacrifice outlet" make you shiver? Then you're probably already familiar with the Aristocrats strategy!
Aristocrats is a deck archetype that focuses on sacrificing your own creatures for value. This strategy often wants to go wide with tokens (Hallowed SpiritkeeperHallowed Spiritkeeper), to sacrifice and recur value creatures with effects when they go to the graveyard (Archon of JusticeArchon of Justice), and to gain benefits while doing all that (Pitiless PlundererPitiless Plunderer). Sacrifice outlets (Priest of Forgotten GodsPriest of Forgotten Gods) are a key piece of the engine, even more so when they are free to activate (Viscera SeerViscera Seer). The most powerful sacrifice outlets, like Phyrexian AltarPhyrexian Altar, let you trade your creatures for mana, which can lead to many powerful gameplay loops.
As far as color combinations go, Orzhov is the most popular, with 5957 decks, most often played under Teysa KarlovTeysa Karlov. Mono-black (5743 decks) and Golgari (5105 decks) are close behind, helmed most often by Shirei, Shizo's CaretakerShirei, Shizo's Caretaker and Meren of Clan Nel TothMeren of Clan Nel Toth, respectively. (I must add, Yawgmoth, Thran PhysicianYawgmoth, Thran Physician is also a popular option for mono-black.) We drop quite a bit in numbers with Jund and Rakdos, at 1778 and 1378 decks, respectively. We can see a pattern here: black is all over this archetype. This means that, to build our deck, we will avoid it at all costs! Green and white also have a lot of synergies with both the graveyard and token creation; I guess we'll have to let them go as well. Rakdos sacrifice is an archetype that has been supported in many sets, notably in Commander Legends with the likes of Juri, Master of the RevueJuri, Master of the Revue, so red is pretty much out of the equation too!
Well, you all read the title of the article, so let's not waste any more time: mono-blue Aristocrats, here we come!
The Research
The first thing to realize is that if we aren't careful, this task can be too easy. If we go with Emry, Lurker of the LochEmry, Lurker of the Loch, or maybe Sai, Master ThopteristSai, Master Thopterist, we could end up with an artifact deck that functions a lot like an Aristocrats deck. Cards like Myr RetrieverMyr Retriever and Scrap TrawlerScrap Trawler feel like cheating. Let's make a conscious decision to stay away from "Artifacto-crats" and, besides, I already did pretty much that in mono-green, so no easy way out for us. Let's get to work!
Going down the list of mono-blue commanders, a few options present themselves. Minn, Wily IllusionistMinn, Wily Illusionist has a trigger when her Illusions die. Maybe we could get into loops with drawing cards and sacrificing our Illusions to put permanents on the battlefield? Keiga, the Tide StarKeiga, the Tide Star, Kairi, the Swirling SkyKairi, the Swirling Sky, and Toothy, Imaginary FriendToothy, Imaginary Friend all have a trigger upon dying or leaving the battlefield, but I feel like they would go in the 99 rather than in the command zone. There's also Jalira, Master PolymorphistJalira, Master Polymorphist, although that would just be a Polymorph deck, wouldn't it? Barrin, Master WizardBarrin, Master Wizard is a very powerful card, but it doesn't pull me in a strong direction for this deck.
There is a blue commander that caught my aristocratic eye: Geralf, Visionary StitcherGeralf, Visionary Stitcher.
Geralf operates a lot like his sister, Ghoulcaller GisaGhoulcaller Gisa; in fact, his design could be described as "the opposite" of Gisa, which is very flavourful and cool. It's a real shame that Geralf can't sacrifice tokens, though. I was going to tell you all about the Geralf deck that I built where I sacrificed Charix, the Raging IsleCharix, the Raging Isle and made a 17/17 flying Zombo and how Colfenor's UrnColfenor's Urn was a really cool way to recur creatures in blue, but every game I won was with big Zombie flyers. I mean, it's a legitimate win condition, and I was sacrificing things, but it just didn't feel aristocratsy enough for me.
Besides, I knew all along which commander I would really build. I just didn't realize it until I saw her near the bottom of the mono-blue commanders list.
Can't Stop Staring at those Ocean Eyes
Ever since she was printed in Kaldheim, I knew I would build a deck around Inga Rune-EyesInga Rune-Eyes. What can I say? I'm enthralled by her difficult set-up cost and very mild payoff. Three creatures have to die, in blue of all colors, only to draw three cards? She's challenging me. And I am so up for it.
First, let's see what we have in terms of our base ingredients in blue. Aristocrats strategies rely on several pieces to enact their plan. This includes sacrifice fodder, cards that trigger on creatures dying, sacrifice outlets, and recursion.
Sacrifice Fodder
We have some ways of generating tokens in blue. Homarid Spawning BedHomarid Spawning Bed is an old one, but it's a sacrifice outlet too. Plus Camarids are neat. Since it looks like we're going to be drawing cards, Chasm SkulkerChasm Skulker, Minn, Wily IllusionistMinn, Wily Illusionist, and Nadir KrakenNadir Kraken will work perfectly. Faerie ArtisansFaerie Artisans is a nice repeatable way to make a token, and we might get something spicy from our opponents as well. Whirler RogueWhirler Rogue and Specimen CollectorSpecimen Collector create tokens on entering the battlefield, and they can be triggered additional times when we recur them.
Look, I really want to make Reef WormReef Worm work, so I'll put it in here. At one point, I will make a 9/9 Kraken, I just know it.
Death Triggers
There are a lot of creatures that draw us a card when they die in blue. The dream of recurring Floating-Dream ZuberaFloating-Dream Zubera several times to draw a ton of cards is real (kind of). Jeskai SageJeskai Sage, OculusOculus, Palace FamiliarPalace Familiar, and Surveilling SpriteSurveilling Sprite are basically all copies of the same card. Toothy, Imaginary FriendToothy, Imaginary Friend is like a supercharged version of that, while Murder of CrowsMurder of Crows lets us loot. Selhoff OccultistSelhoff Occultist can technically kill our opponents if we get infinite die triggers... we'll keep a rune-etched eye on that one. People will groan at Keiga, the Tide StarKeiga, the Tide Star, and, with the right board state, Aura ThiefAura Thief will induce similar resentment. Heck, we might even end up with an Anointed ProcessionAnointed Procession or a Grave PactGrave Pact!
Sacrifice Outlets and Recursion
That's where it gets a little difficult. But fear not! Stitcher's ApprenticeStitcher's Apprentice is here. It's... so bad. But we'll keep it.
Altar of DementiaAltar of Dementia, Spawning PitSpawning Pit, Ashnod's AltarAshnod's Altar, and Blasting StationBlasting Station will save our butt here. If you have a copy of Phyrexian AltarPhyrexian Altar, by all means, put it in your Inga deck. You'll need the help.
Now for recursion: Cauldron of SoulsCauldron of Souls is probably one of the best cards in our deck, and Body DoubleBody Double is a kind of recursion, when you think about it. Salvager of RuinSalvager of Ruin and Nim DeathmantleNim Deathmantle are essential since we don't have a lot of options.
Eyes on the Prize
Now that we've had time to see what we're dealing with, I think I can see a path to victory.
We don't have Blood ArtistBlood Artist or Corpse KnightCorpse Knight to help us, but there are other ways. After this initial Scryfalling, it occurred to me that we'll be drawing lots of cards. That can help us find some combo pieces! I think our safest bet is to combo off, which, admittedly, is what Aristocrat decks end up doing a lot of the time. I perused Commander Spellbook and tried to find some ways to win that would make sense with our plan of sacrificing stuff. Turns out that we have some good lines to go infinite and kill our opponents.
Nim DeathmantleNim Deathmantle, with Ashnod's AltarAshnod's Altar and a creature that makes at least two tokens on ETB (Whirler RogueWhirler Rogue, Specimen CollectorSpecimen Collector), gets us infinite tokens, enters-the-battlefield, leaves-the-battlefield, triggers and infinite colorless mana. When Selhoff OccultistSelhoff Occultist is on the board, it's game over! False DemiseFalse Demise and Iridescent DrakeIridescent Drake reach this goal as well.
Naru Meha, Master WizardNaru Meha, Master Wizard combos with a bunch of cards, including Cackling CounterpartCackling Counterpart, Illusionist's StratagemIllusionist's Stratagem, and Sublime EpiphanySublime Epiphany. I won't get into every detail, but with Illusionist's Stratagem, for example, we can infinitely flicker Naru and draw our whole deck. Enter Thassa's OracleThassa's Oracle. It might not be exciting, it might cost a buttload of mana, but I'm trying here! With that combo, we can also win if Psychosis CrawlerPsychosis Crawler is out and we have more cards than everybody's life total. Look, it's not the wincons we wanted, but it's the wincons we deserved for trying to build this deck!
Where does Inga Rune-EyesInga Rune-Eyes fit in this plan? For starters, her scry 3 is actually pretty useful to set up our next move and, in this deck, we'll meet the conditions for her death trigger pretty easily so she'll draw us plenty of cards, especially with Cauldron of SoulsCauldron of Souls out.
Behind Blue Eyes
No one know what it's like to be the bad deckbuilder. But we'll still try and check all the boxes in our template.
Ramp
Aside from the usual mana rocks, Solemn SimulacrumSolemn Simulacrum and Burnished HartBurnished Hart work well with our strategy, and Thought VesselThought Vessel will let us keep a nice, full hand. I also want to highlight two cards that are, in my opinion, worth an include in this ramp package. Retraced ImageRetraced Image lets you put another IslandIsland on the field at the cost of a card. It's not super great, but it can lead to a fast start. Mitotic ManipulationMitotic Manipulation is a Rampant GrowthRampant Growth for one more mana, and trust me, it always hits... most of the time.
Card Advantage
SkullclampSkullclamp is good, as is MulldrifterMulldrifter, everyone knows that. River KelpieRiver Kelpie works really well with our plan, and it triggers from our opponents' permanents as well! We don't have much more than that dedicated to card advantage, but between our commander and all the little creatures that draw us a card when they die, we're covered.
Interaction
We don't want our opponents to ruin our plans, but we do want to ruin theirs. Overcharged AmalgamOvercharged Amalgam lets us sacrifice a creature to counter a spell but also an activated or triggered ability, which is pretty handy sometimes! Sublime EpiphanySublime Epiphany is a useful spell in all its modes; plus it's an award-winning piece of art. PongifyPongify, Sidisi's FaithfulSidisi's Faithful, Reality ShiftReality Shift, and RavenformRavenform help us get rid of some singular threats, while FloodgateFloodgate and EvacuationEvacuation deal with wider problems. Vedalken ShacklesVedalken Shackles lets us steal our friends' creatures and then sac them when we're done with them.
Now, feast your eyes on this complete decklist:
👁️ Eyes Eyes Baby | Inga Rune-Eyes | Mono-Blue Aristocrats
View on ArchidektCommander (1)
- 1 Inga Rune-EyesInga Rune-Eyes
Creatures (33)
- 1 Aura ThiefAura Thief
- 1 Body DoubleBody Double
- 1 Burnished HartBurnished Hart
- 1 Chasm SkulkerChasm Skulker
- 1 Faerie ArtisansFaerie Artisans
- 1 Floating-Dream ZuberaFloating-Dream Zubera
- 1 FloodgateFloodgate
- 1 Iridescent DrakeIridescent Drake
- 1 Jeskai SageJeskai Sage
- 1 Keiga, the Tide StarKeiga, the Tide Star
- 1 Minn, Wily IllusionistMinn, Wily Illusionist
- 1 MulldrifterMulldrifter
- 1 Murder of CrowsMurder of Crows
- 1 Nadir KrakenNadir Kraken
- 1 Naru Meha, Master WizardNaru Meha, Master Wizard
- 1 OculusOculus
- 1 Overcharged AmalgamOvercharged Amalgam
- 1 Palace FamiliarPalace Familiar
- 1 Psychosis CrawlerPsychosis Crawler
- 1 Reef WormReef Worm
- 1 River KelpieRiver Kelpie
- 1 Salvager of RuinSalvager of Ruin
- 1 Selhoff OccultistSelhoff Occultist
- 1 Sidisi's FaithfulSidisi's Faithful
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Specimen CollectorSpecimen Collector
- 1 Stitcher's ApprenticeStitcher's Apprentice
- 1 Surveilling SpriteSurveilling Sprite
- 1 Thassa's OracleThassa's Oracle
- 1 Toothy, Imaginary FriendToothy, Imaginary Friend
- 1 Watcher for TomorrowWatcher for Tomorrow
- 1 Whirler RogueWhirler Rogue
- 1 Youthful ScholarYouthful Scholar
Artifacts (18)
- 1 Altar of DementiaAltar of Dementia
- 1 Arcane SignetArcane Signet
- 1 Ashnod's AltarAshnod's Altar
- 1 Blade of the BloodchiefBlade of the Bloodchief
- 1 Blasting StationBlasting Station
- 1 Cauldron of SoulsCauldron of Souls
- 1 DeathrenderDeathrender
- 1 Lightning CoilsLightning Coils
- 1 Midnight ClockMidnight Clock
- 1 Mind StoneMind Stone
- 1 Nim DeathmantleNim Deathmantle
- 1 Sapphire MedallionSapphire Medallion
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Spawning PitSpawning Pit
- 1 Thought VesselThought Vessel
- 1 Vedalken ShacklesVedalken Shackles
- 1 Wayfarer's BaubleWayfarer's Bauble
Instants (8)
- 1 An Offer You Can't RefuseAn Offer You Can't Refuse
- 1 Cackling CounterpartCackling Counterpart
- 1 EvacuationEvacuation
- 1 High TideHigh Tide
- 1 Illusionist's StratagemIllusionist's Stratagem
- 1 PongifyPongify
- 1 Reality ShiftReality Shift
- 1 Sublime EpiphanySublime Epiphany
Sorceries (3)
- 1 Mitotic ManipulationMitotic Manipulation
- 1 RavenformRavenform
- 1 Retraced ImageRetraced Image
Enchantments (2)
- 1 False DemiseFalse Demise
- 1 Homarid Spawning BedHomarid Spawning Bed
Lands (35)
- 1 Castle VantressCastle Vantress
- 1 Haunted FengrafHaunted Fengraf
- 1 High MarketHigh Market
- 29 IslandIsland
- 1 Myriad LandscapeMyriad Landscape
- 1 Otawara, Soaring CityOtawara, Soaring City
- 1 Reliquary TowerReliquary Tower
These Eyes Have Seen a Lot of Decks, but They're Never Gonna See Another One Like I Built With You
I think we managed to build a pretty convincing mono-blue Aristocrats deck. Yes, we bascially need to combo off in order to win, but we're sacrificing stuff and making tokens along the way, while profiting from it. I say good job, us. Also, I discovered that a surprising numbe of songs have "eyes" in their title.
If Inga Rune-EyesInga Rune-Eyes piques your interest, Elder Drunken Highlander made a video about her! I always try to avoid listening to other content when building my decks, and I found it pretty funny that we built Inga similarly. Check them out!
How would you build your mono-blue Aristocrats deck? Would you go for Geralf, Visionary StitcherGeralf, Visionary Stitcher or another commander instead of Inga? Did I miss any spicy card or interaction? Let me know in the comments! I'm Philomène, and this has been Do Your Worst. See you next time!
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