(Korvold, Fae-Cursed KingKorvold, Fae-Cursed King | Art by Wisnu Tan)
Epic Preparations
Hello, EDHREC fans! I’m Bernardo, and this is Epic Experiment, a series where we throw all common sense aside and experiment with some unusual strategies, changing how we normally build our deck. Is it going to work? Who knows?! We’re making science here. When you’re an Izzet mage, blowing things up is half the fun.
Let's talk about Korvold, Fae-Cursed KingKorvold, Fae-Cursed King.
By this point, we all know Korvold is a must-answer threat and how easy it is to break his card draw ability. Korvold lets us draw a card for every permanent we sacrifice, whether it be a Treasure token, a fetch land, or cards like Unbridled GrowthUnbridled Growth, giving us two cards for one mana. This flexibility allows him to be the perfect commander for almost every permanent-based Jund strategy. The indiscriminate draw enables him to go over the top and makes it almost impossible to defeat him in an attrition battle.
Given Korvold's power level, it's not that much of a stretch to think that he's going to become the target of removal from the other side of the table. This means that it's important to either get enough value from his arrival (which is easy) or to play in such a deliberately tamed shell that we might convince the table that we're not as much of a threat.
Epic Ingredients
It's a bit of a challenge to find a niche for such a popular commander. Luckily for me, the answer was pretty much in the name: Fae-Cursed. Curses are an interesting archetype to pair with Korvold because they provide a steady flow of tokens and an efficient timing window to sacrifice them with our commander's attack trigger.
One of the best aspects of a Curse-heavy deck is the ability to pinpoint our hate effects, which helps us avoid potential backlash from other players. Curse of Death's HoldCurse of Death's Hold can hold off tokens and go-wide strategies before they get to their anthems. Cruel RealityCruel Reality is great against decks that are trying to stick a big threat into play. Curse of Fool's WisdomCurse of Fool's Wisdom is a nice way to put control decks on a clock, and it's also very good against certain Spellslinger shells.
There are a lot of token-producer Curses that feed our commander rather nicely. Curse of Clinging WebsCurse of Clinging Webs is a great way to fight recursion-based decks and is very nice to have after a board wipe. Curse of the Restless DeadCurse of the Restless Dead punishes greedy green players and provides useful self-sacrificing tokens. Curse of DisturbanceCurse of Disturbance and Curse of OpulenceCurse of Opulence play nicely with Korvold's sacrifice trigger timing by being able to sacrifice the freshly created token.
While not necessarily Curses, Group Slug cards certainly fit the Curses style of death by a thousand cuts. Sheoldred, the ApocalypseSheoldred, the Apocalypse is an impressive threat that acts as a global Curse of Fool's WisdomCurse of Fool's Wisdom. Arasta of the Endless WebArasta of the Endless Web provides lots of useful bodies that can be used to either clog our board or feed Korvold. Captive AudienceCaptive Audience is as close to an Aura as a card can get, and its effects are nasty and should be considered mostly as a way to deal with archenemy scenarios.
The Mixture
Korvold, Curse King
View on ArchidektCommander (1)
- 1 *Korvold, Fae-Cursed King*Korvold, Fae-Cursed King
Creature (23)
- 1 *Birds of Paradise*Birds of Paradise
- 1 *Caustic Caterpillar*Caustic Caterpillar
- 1 *Gilded Goose*Gilded Goose
- 1 *Ignoble Hierarch*Ignoble Hierarch
- 1 *Burglar Rat*Burglar Rat
- 1 *Destiny Spinner*Destiny Spinner
- 1 *Elderfang Disciple*Elderfang Disciple
- 1 *Herald of the Pantheon*Herald of the Pantheon
- 1 *Sanctum Weaver*Sanctum Weaver
- 1 *Tangled Florahedron*Tangled Florahedron
- 1 *Virus Beetle*Virus Beetle
- 1 *Weaver of Harmony*Weaver of Harmony
- 1 *Bothersome Quasit*Bothersome Quasit
- 1 *Demon's Disciple*Demon's Disciple
- 1 *Gloomshrieker*Gloomshrieker
- 1 *Plaguecrafter*Plaguecrafter
- 1 *Arasta of the Endless Web*Arasta of the Endless Web
- 1 *Ravenous Chupacabra*Ravenous Chupacabra
- 1 *Sheoldred, the Apocalypse*Sheoldred, the Apocalypse
- 1 *Silent Arbiter*Silent Arbiter
- 1 *Bitterheart Witch*Bitterheart Witch
- 1 *Karazikar, the Eye Tyrant*Karazikar, the Eye Tyrant
- 1 *Shriekmaw*Shriekmaw
Enchantment (31)
- 1 *Curse of Opulence*Curse of Opulence
- 1 *Phyrexian Reclamation*Phyrexian Reclamation
- 1 *Wild Growth*Wild Growth
- 1 *Cindervine*Cindervine
- 1 *Curse of Shaken Faith*Curse of Shaken Faith
- 1 *Fertile Ground*Fertile Ground
- 1 *Trespasser's Curse*Trespasser's Curse
- 1 *Wolfwillow Haven*Wolfwillow Haven
- 1 *Curse of Chaos*Curse of Chaos
- 1 *Curse of the Clinging Webs*Curse of the Clinging Webs
- 1 *Curse of Disturbance*Curse of Disturbance
- 1 *Curse of Hospitality*Curse of Hospitality
- 1 *Curse of the Restless Dead*Curse of the Restless Dead
- 1 *Descent into Avernus*Descent into Avernus
- 1 *Maddening Hex*Maddening Hex
- 1 *Myth Unbound*Myth Unbound
- 1 *Overgrowth*Overgrowth
- 1 *Vow of Lightning*Vow of Lightning
- 1 *Vow of Malice*Vow of Malice
- 1 *Vow of Torment*Vow of Torment
- 1 *Vow of Wildness*Vow of Wildness
- 1 *Weirding Woods*Weirding Woods
- 1 *Curse of Oblivion*Curse of Oblivion
- 1 *Curse of Bloodletting*Curse of Bloodletting
- 1 *Curse of Death's Hold*Curse of Death's Hold
- 1 *Curse of Misfortune*Curse of Misfortune
- 1 *Curse of Thirst*Curse of Thirst
- 1 *Rite of the Raging Storm*Rite of the Raging Storm
- 1 *Curse of Fool's Wisdom*Curse of Fool's Wisdom
- 1 *Captive Audience*Captive Audience
- 1 *Cruel Reality*Cruel Reality
Instant (2)
- 1 *Assassin's Trophy*Assassin's Trophy
- 1 *Hagra Mauling*Hagra Mauling
Artifact (2)
- 1 *Sol Ring*Sol Ring
- 1 *Crawlspace*Crawlspace
Sorcery (7)
- 1 *Shatterskull Smashing*Shatterskull Smashing
- 1 *Agadeem's Awakening*Agadeem's Awakening
- 1 *Bala Ged Recovery*Bala Ged Recovery
- 1 *Toxic Deluge*Toxic Deluge
- 1 *Damnation*Damnation
- 1 *Turntimber Symbiosis*Turntimber Symbiosis
- 1 *Blasphemous Act*Blasphemous Act
Land (34)
- 1 *Blood Crypt*Blood Crypt
- 1 *Bloodstained Mire*Bloodstained Mire
- 1 *Bojuka Bog*Bojuka Bog
- 1 *Command Tower*Command Tower
- 1 *Fire-Lit Thicket*Fire-Lit Thicket
- 1 *Ghost Quarter*Ghost Quarter
- 1 *Grave Cairns*Grave Cairns
- 1 *Grove of the Burnwillows*Grove of the Burnwillows
- 1 *Llanowar Wastes*Llanowar Wastes
- 1 *Luxury Suite*Luxury Suite
- 1 *Nurturing Peatland*Nurturing Peatland
- 1 *Overgrown Tomb*Overgrown Tomb
- 1 *Polluted Delta*Polluted Delta
- 1 *Prismatic Vista*Prismatic Vista
- 1 *Riveters Outlook*Riveters Outlook
- 1 *Savage Lands*Savage Lands
- 1 *Spire Garden*Spire Garden
- 1 *Stomping Ground*Stomping Ground
- 1 *Sulfurous Springs*Sulfurous Springs
- 1 *Tectonic Edge*Tectonic Edge
- 1 *Twilight Mire*Twilight Mire
- 1 *Undergrowth Stadium*Undergrowth Stadium
- 1 *Urborg, Tomb of Yawgmoth*Urborg, Tomb of Yawgmoth
- 1 *Verdant Catacombs*Verdant Catacombs
- 1 *Windswept Heath*Windswept Heath
- 1 *Wooded Foothills*Wooded Foothills
- 1 *Yavimaya, Cradle of Growth*Yavimaya, Cradle of Growth
- 1 *Zitora's Proving Ground*Zitora's Proving Ground
- 3 ForestForest
- 2 SwampSwamp
- 1 *Mountain*Mountain
Our commander is an important tool for this list, which means we need to have a few cheap permanents to get more mileage out of it. Most of our removal suite being creatures can help us with this. Burglar RatBurglar Rat, Elderfang DiscipleElderfang Disciple, and Virus BeetleVirus Beetle's discard ETBs are very useful for us to slow down the game to get more value out of our Curses. Ravenous ChupacabraRavenous Chupacabra and ShriekmawShriekmaw provide targeted creature removal, and together with PlaguecrafterPlaguecrafter and Demon's DiscipleDemon's Disciple, we get a pretty decent creature removal suite.
It's important to make sure that everyone tries to get value out of our attack-based Curses, whether they want it or not. Karazikar, the Eye TyrantKarazikar, the Eye Tyrant is a great way to cover all bases; it provides everyone with another incentive to hit each other with, and the goad on attack is a nice bonus. Bothersome QuasitBothersome Quasit plays well with our Curses by both providing a forced attack and by clearing the way for potential combatants. Rite of the Raging StormRite of the Raging Storm gives everyone a "why not" attacker, which, together with beneficial Curses like Curse of HospitalityCurse of Hospitality, can provide a nice amount of "incidental" damage.
Methodology
Our early game tends to be a bit slow if we don't know what everyone else is playing. If that's the case, we should consider holding out our Curses so that we can properly gauge each deck and avoid king-making. If we know our opponents' strategies pretty well right off the bat, then we can instead start casting our Curses right away. We need to have a dedicated card to sacrifice when our commander comes down, so as to avoid losing a land. Don't get me wrong, we should still play Korvold even if we need to lose a land, but we don't want to get blown out by removal too badly.
By the mid-game, we should have our commander online and have a couple of Curses placed, but this is the pivotal point where the game tends to change depending on the harmful Auras we've managed to play. Curses that create tokens, like Curse of OpulenceCurse of Opulence and Curse of the Restless DeadCurse of the Restless Dead, tend to accelerate our gameplan, while Curses that punish our opponents, like Curse of Death's HoldCurse of Death's Hold and Curse of Shaken FaithCurse of Shaken Faith, tend to slow the game down.
Between our Curses, slugs pieces, and commander, we grind pretty well in the late game, though we do lack a bit in sheer power and instead rely on incremental advantages, which can lose us some top deck wars. The most important thing to do to win the late game is to make sure that, by this point, everyone is weakened by a full game's worth of conflicts!
That’s it for this Epic Experiment! What do you think of this list? Do you have any questions about the deck? Which cards did you like? Which did you not? Was this experiment a success? Please let me know in the comments below!
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