(Korvold, Fae-Cursed KingKorvold, Fae-Cursed King | Art by Wisnu Tan)
A Five, Six, Seven, ATE!
Ladies and gentleman, welcome to tonight's production of Power Sink: The Musical (not actually a musical), the show (article series) where we take those commanders whose performance is just a little over the top and help them give the audience something more understated. The star of the show this time is none other than Korvold, Fae-Cursed KingKorvold, Fae-Cursed King.
Korvold has top billing in nearly 5,900 Commander decks according to EDHREC, making him the #2 commander on the site. Korvold has it all: a chiseled jawline, built-in card advantage, native evasion, and stats that get inflated faster than his ego. While Korvold is contractually obligated to work only in Jund, that suits him just fine, since the color combo has the finest in sacrifice fodder, death triggers, and reanimator effects, along with top-shelf ramp and tutor options.
That card advantage is the heart of what makes Korvold a singular sensation. He can skimp on the card draw in the 99 and jam-pack his deck with sacrifice effects to trigger his own draw effect. The card draw alone puts Korvold over the top, but he also gets larger with every permanent you sacrifice, so he can also close out the game for you on top of all the value he generates. Korvold has even been a headliner for a few cEDH decks. Let's take a look at Korvold's average deck to see what the hubbub is about.
Korvold Average Deck
View on ArchidektCommander (1)
- 1 Korvold, Fae-Cursed KingKorvold, Fae-Cursed King
Creatures (30)
- 1 Birds of ParadiseBirds of Paradise
- 1 Blood ArtistBlood Artist
- 1 Caustic CaterpillarCaustic Caterpillar
- 1 Dockside ExtortionistDockside Extortionist
- 1 Eternal WitnessEternal Witness
- 1 Ignoble HierarchIgnoble Hierarch
- 1 Impulsive PilfererImpulsive Pilferer
- 1 Juri, Master of the RevueJuri, Master of the Revue
- 1 Llanowar ElvesLlanowar Elves
- 1 Mayhem DevilMayhem Devil
- 1 Old GnawboneOld Gnawbone
- 1 Pawn of UlamogPawn of Ulamog
- 1 Pitiless PlundererPitiless Plunderer
- 1 PlaguecrafterPlaguecrafter
- 1 Priest of Forgotten GodsPriest of Forgotten Gods
- 1 Prossh, Skyraider of KherProssh, Skyraider of Kher
- 1 Ramunap ExcavatorRamunap Excavator
- 1 Reassembling SkeletonReassembling Skeleton
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Scute SwarmScute Swarm
- 1 Springbloom DruidSpringbloom Druid
- 1 Squee, the ImmortalSquee, the Immortal
- 1 Sylvan SafekeeperSylvan Safekeeper
- 1 Syr Konrad, the GrimSyr Konrad, the Grim
- 1 Thrashing BrontodonThrashing Brontodon
- 1 Tireless ProvisionerTireless Provisioner
- 1 Tireless TrackerTireless Tracker
- 1 Viscera SeerViscera Seer
- 1 XornXorn
- 1 Zulaport CutthroatZulaport Cutthroat
Artifacts (8)
- 1 Arcane SignetArcane Signet
- 1 Ashnod's AltarAshnod's Altar
- 1 Crucible of WorldsCrucible of Worlds
- 1 Lightning GreavesLightning Greaves
- 1 Phyrexian AltarPhyrexian Altar
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
Sorceries (9)
- 1 Brass's BountyBrass's Bounty
- 1 Culling RitualCulling Ritual
- 1 CultivateCultivate
- 1 Demonic TutorDemonic Tutor
- 1 Diabolic IntentDiabolic Intent
- 1 Eldritch EvolutionEldritch Evolution
- 1 FarseekFarseek
- 1 Kodama's ReachKodama's Reach
- 1 VictimizeVictimize
Instants (8)
- 1 Assassin's TrophyAssassin's Trophy
- 1 Beast WithinBeast Within
- 1 Crop RotationCrop Rotation
- 1 Deadly DisputeDeadly Dispute
- 1 Deflecting SwatDeflecting Swat
- 1 HarrowHarrow
- 1 Roiling RegrowthRoiling Regrowth
- 1 Village RitesVillage Rites
Enchantments (8)
- 1 Awakening ZoneAwakening Zone
- 1 Bastion of RemembranceBastion of Remembrance
- 1 Dictate of ErebosDictate of Erebos
- 1 Dreadhorde InvasionDreadhorde Invasion
- 1 Goblin BombardmentGoblin Bombardment
- 1 Moldervine ReclamationMoldervine Reclamation
- 1 Revel in RichesRevel in Riches
- 1 Rhythm of the WildRhythm of the Wild
Planeswalkers (1)
- 1 Liliana, Dreadhorde GeneralLiliana, Dreadhorde General
Lands (35)
- 1 Blood CryptBlood Crypt
- 1 Bloodstained MireBloodstained Mire
- 1 Bojuka BogBojuka Bog
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Dragonskull SummitDragonskull Summit
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Fabled PassageFabled Passage
- 5 ForestForest
- 1 Jund PanoramaJund Panorama
- 2 MountainMountain
- 1 Myriad LandscapeMyriad Landscape
- 1 Overgrown TombOvergrown Tomb
- 1 Reliquary TowerReliquary Tower
- 1 Rootbound CragRootbound Crag
- 1 Savage LandsSavage Lands
- 1 Stomping GroundStomping Ground
- 5 SwampSwamp
- 1 Temple of MaladyTemple of Malady
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Treasure VaultTreasure Vault
- 1 Undergrowth StadiumUndergrowth Stadium
- 1 Verdant CatacombsVerdant Catacombs
- 1 Wooded FoothillsWooded Foothills
- 1 Woodland CemeteryWoodland Cemetery
As expected, we see a lot of self-sacrificing permanents on the list. The mana base is chock full of fetch lands, including "lesser" fetches, like Evolving WildsEvolving Wilds and Jund PanoramaJund Panorama, while Ramunap ExcavatorRamunap Excavator and Crucible of WorldsCrucible of Worlds are there to get more use out of all those lands. Korvold also has quite a few ramp cards, like Sakura-Tribe ElderSakura-Tribe Elder and HarrowHarrow, that require a sacrifice.
Classic sacrifice outlets, such as Ashnod's AltarAshnod's Altar and Goblin BombardmentGoblin Bombardment, are present here to make use of sacrifice fodder creatures, like Reassembling SkeletonReassembling Skeleton and Scute SwarmScute Swarm. To capitalize on all this death, there are even cards like Bastion of RemembranceBastion of Remembrance and Mayhem DevilMayhem Devil.
Making Treasure tokens is one of the stronger things you can do in a Korvold deck, since they give you mana for all those cards you're drawing. Considering that the average deck contains 10 cards that create Treasures, it seems like most people agree on the power of this interaction. Korvold clearly loves to Revel in RichesRevel in Riches, and we've all read about his whirlwind romances with Dockside ExtortionistDockside Extortionist and Pitiless PlundererPitiless Plunderer in the papers. He also appears to have something going with up-and-coming Adventures in the Forgotten Realms starlet Old GnawboneOld Gnawbone. With all of this going on, one has to wonder if there's ever a point that Korvold isn't drawing cards.
So, is making a fairer Korvold deck the impossible dream? I think not, and I've got quite the off-off-Broadway production for him.
Korvold: A Tap Dance
View on ArchidektCommander (1)
- 1 Korvold, Fae-Cursed KingKorvold, Fae-Cursed King
Creatures (35)
- 1 Abhorrent OverlordAbhorrent Overlord
- 1 Anax, Hardened in the ForgeAnax, Hardened in the Forge
- 1 Apprentice NecromancerApprentice Necromancer
- 1 Army AntsArmy Ants
- 1 Audacious ReshapersAudacious Reshapers
- 1 Blood AspirantBlood Aspirant
- 1 Bloodshot CyclopsBloodshot Cyclops
- 1 Breya's ApprenticeBreya's Apprentice
- 1 Cavalier of FlameCavalier of Flame
- 1 Chainer, Nightmare AdeptChainer, Nightmare Adept
- 1 Doomed NecromancerDoomed Necromancer
- 1 Embraal Gear-SmasherEmbraal Gear-Smasher
- 1 End-Raze ForerunnersEnd-Raze Forerunners
- 1 Ghoulcaller GisaGhoulcaller Gisa
- 1 Gilded GooseGilded Goose
- 1 Goblin KaboomistGoblin Kaboomist
- 1 Hell's CaretakerHell's Caretaker
- 1 Iridescent HornbeetleIridescent Hornbeetle
- 1 Juri, Master of the RevueJuri, Master of the Revue
- 1 Loyal ApprenticeLoyal Apprentice
- 1 Marionette MasterMarionette Master
- 1 Mayhem DevilMayhem Devil
- 1 Mazirek, Kraul Death PriestMazirek, Kraul Death Priest
- 1 Myr BattlesphereMyr Battlesphere
- 1 Priest of Forgotten GodsPriest of Forgotten Gods
- 1 Priest of YawgmothPriest of Yawgmoth
- 1 Quagmire DruidQuagmire Druid
- 1 Scourge of Skola ValeScourge of Skola Vale
- 1 Scute SwarmScute Swarm
- 1 Sek'Kuar, DeathkeeperSek'Kuar, Deathkeeper
- 1 Soldevi AdnateSoldevi Adnate
- 1 Stronghold AssassinStronghold Assassin
- 1 Triplicate TitanTriplicate Titan
- 1 Whisper, Blood LiturgistWhisper, Blood Liturgist
- 1 World ShaperWorld Shaper
Enchantments (5)
- 1 Dreadhorde InvasionDreadhorde Invasion
- 1 Journey to EternityJourney to Eternity
- 1 Quest for RenewalQuest for Renewal
- 1 Rhythm of the WildRhythm of the Wild
- 1 Warstorm SurgeWarstorm Surge
Sorceries (4)
- 1 Crux of FateCrux of Fate
- 1 Honor the God-PharaohHonor the God-Pharaoh
- 1 Pest InfestationPest Infestation
- 1 Wave of VitriolWave of Vitriol
Instants (5)
- 1 Beast WithinBeast Within
- 1 Chaos WarpChaos Warp
- 1 DeglamerDeglamer
- 1 PutrefyPutrefy
- 1 Thrill of PossibilityThrill of Possibility
Artifacts (13)
- 1 Arcane SignetArcane Signet
- 1 Golgari SignetGolgari Signet
- 1 Gruul SignetGruul Signet
- 1 Hammer of PurphorosHammer of Purphoros
- 1 Letter of AcceptanceLetter of Acceptance
- 1 Liquimetal TorqueLiquimetal Torque
- 1 Oblivion StoneOblivion Stone
- 1 Rakdos SignetRakdos Signet
- 1 Relic VialRelic Vial
- 1 Sol RingSol Ring
- 1 Throne of GethThrone of Geth
- 1 Trading PostTrading Post
- 1 Wayfarer's BaubleWayfarer's Bauble
Lands (37)
- 1 Command TowerCommand Tower
- 1 Darigaaz's CalderaDarigaaz's Caldera
- 1 Dragonskull SummitDragonskull Summit
- 1 Emergence ZoneEmergence Zone
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Fabled PassageFabled Passage
- 6 ForestForest
- 1 Ghost QuarterGhost Quarter
- 1 High MarketHigh Market
- 1 Jund PanoramaJund Panorama
- 1 Karplusan ForestKarplusan Forest
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Llanowar WastesLlanowar Wastes
- 5 MountainMountain
- 1 Phyrexia's CorePhyrexia's Core
- 1 Savage LandsSavage Lands
- 1 Scavenger GroundsScavenger Grounds
- 1 Shadowblood RidgeShadowblood Ridge
- 5 SwampSwamp
- 1 Tectonic EdgeTectonic Edge
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Westvale AbbeyWestvale Abbey
- 1 Woodland CemeteryWoodland Cemetery
The King and I
We've made a few changes to the script to keep the power level down for this deck. This is Power Sink, after all, and we can't just say "Anything Goes" with a commander like Korvold.
Our first rule: no free sacrifice outlets. Anything we use to make a sacrifice needs to tap to do so. This keeps us from sacrificing large portions of our board at will for huge swells of draw. If we want that, we'd have to commit several of our outlets to the board. As an added hurdle, many of our sacrifice outlets are creatures, so we'll need to wait a turn to use them without a haste enabler.
The second rule is absolutely no Treasure production. Korvold won't be Puttin' on the Ritz for this number.
Finally we cut all the scenes with Dictate of ErebosDictate of Erebos and similar effects, as they weren't conducive to audience (opponent) participation.
The Producers
Before we talk about how we're going to sacrifice permanents, let's talk about what it is we'll be sacrificing. Korvold can eat any permanent, but it won't do to keep giving up our cards even if we get new ones, so we're using a few token-producers. Dreadhorde InvasionDreadhorde Invasion and Goblin KaboomistGoblin Kaboomist come down early and give us a token every upkeep. Sek'Kuar, DeathkeeperSek'Kuar, Deathkeeper and Anax, Hardened in the ForgeAnax, Hardened in the Forge pay us back every time we lose a nontoken creature. In fact, Sek'Kuar would make a great understudy if the people you're playing with have creative differences with Korvold.
Gilded GooseGilded Goose fits into our ramp package and can make us additional Food tokens if we want. My personal favorite token-maker in the deck is Iridescent HornbeetleIridescent Hornbeetle. Korvold alone is great at getting +1/+1 counters, and this will get out of hand with some of the other counter-producing cards we're using, like Mazirek, Kraul Death PriestMazirek, Kraul Death Priest.
How to Succeed in Business Without Really Trying
Once we have our commander and some tokens on the field, we'll want sacrifice outlets to turn them into cards and counters on Korvold. While we aren't using the most efficient effects, we gain additional utility by going outside the box.
We can deal with problem lands with Army AntsArmy Ants, while Quagmire DruidQuagmire Druid and Stronghold AssassinStronghold Assassin deal with enchantments and nonblack creatures, respectively. If we can get a large enough creature, Bloodshot CyclopsBloodshot Cyclops can chuck it to damage any target. Ghoulcaller GisaGhoulcaller Gisa lets us go wide by cashing in one big creature for a ton of Zombies. We're running five Clerics, so if we happen to have one of them on stage, Relic VialRelic Vial can draw us extra cards and will drain the table each time a creature dies.
Speaking of A Little Priest, Priest of YawgmothPriest of Yawgmoth and Soldevi AdnateSoldevi Adnate can refund the mana we spent on certain permanents. Our favorite creatures can even reprise their roles with the help of Hell's CaretakerHell's Caretaker and Whisper, Blood LiturgistWhisper, Blood Liturgist. Trading PostTrading Post is everything we want from a supporting actor, providing token production, sacrifice, and a means to discard reanimation targets until they're ready for the plot twist in Act II.
Swing Time
To close the curtain on the game, we have a number of big finishers that are sure to knock 'em dead. Mazirek, Kraul Death PriestMazirek, Kraul Death Priest and End-Raze ForerunnersEnd-Raze Forerunners can turn the creature tokens we make into Trouble with a capital T. With so many creatures entering the scene, Warstorm SurgeWarstorm Surge will do quite a number on our opponents. Cavalier of FlameCavalier of Flame, Marionette MasterMarionette Master, and Juri, Master of the RevueJuri, Master of the Revue can damage opponents directly. We can also lean on good old-fashioned combat with our commander, or heavy hitters like Triplicate TitanTriplicate Titan, Abhorrent OverlordAbhorrent Overlord, and Myr BattlesphereMyr Battlesphere.
All That Jazz
Korvold is a commander of many talents who often falls victim to being typecast as the villain, but instead of rehashing the same old plots, Korvold could lend his considerable star power to some more niche strategies. If you scroll to the bottom of the Themes Menu on Korvold's EDHREC page, you can see some other interesting ideas for the commander, like -1/-1 counters or Rat ColonyRat Colony.
If you're still with us, you must want an encore, so I also have a couple of decks to share from friends and all around excellent community members. Drake Smith shows us the chemistry between Korvold and Obosh, the PreypiercerObosh, the Preypiercer in Korbosh's Friendly Funhouse. Critics agree that having Obosh as a companion reins in Korvold's often excessive performances. Additionally, while Sek'Kuar DeathkeeperSek'Kuar Deathkeeper takes the lead role in Matthew Hopkins' cult hit Echo Tribal, fans have long speculated a potential revival starring our Fae-Cursed King.
Well, the final curtain is lowering, and it's time to take a bow. We hope you have enjoyed this somewhat experimental offering from Korvold. Be sure to leave a review in the comments, and join us for our next production of Power Sink!
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