(Yawgmoth, Thran PhysicianYawgmoth, Thran Physician | Art Mark Winters)
Father (of Machines) Knows Best
Don't touch that dial! It's time for Power Sink, the article series where we have a few laughs with those commanders where everybody knows their name, but aren't always glad they came.
This time, Yawgmoth, Thran PhysicianYawgmoth, Thran Physician guest stars in a very special episode.
While his son K'rrik, Son of YawgmothK'rrik, Son of Yawgmoth may be more popular with audiences, Yawgmoth enjoys a prominent reputation. He's ranked 86th overall on EDHREC, with 2,551 decks to his name, and is the fourth most popular mono-black commander. His ability to draw a card and place a -1/-1 counter on a creature at the cost of paying one life and sacrificing a creature is very strong. Normally this sort of ability is limited by available mana or needing to tap, but Yawgmoth can keep going until you run out of life or creatures. He also lets you discard a card to Proliferate, which, in concert with his first ability, makes it tough for your opponents to keep any creatures around.
Yawgmoth is a combo-enabler waiting to strike, and in black, he has the tools to find the exact cards he needs, along with some other cards that care very much about the things he brings to the table. We're starting to get the picture, but I think we got some more 'splainin to do with Yawgmoth, so let's look at his average deck.
Yawgmoth Average Deck
View on ArchidektCommander (1)
- 1 Yawgmoth, Thran PhysicianYawgmoth, Thran Physician
Creatures (29)
- 1 Ayara, First of LocthwainAyara, First of Locthwain
- 1 Blood ArtistBlood Artist
- 1 Butcher GhoulButcher Ghoul
- 1 Crypt GhastCrypt Ghast
- 1 Dauthi VoidwalkerDauthi Voidwalker
- 1 DeathgreeterDeathgreeter
- 1 Endrek Sahr, Master BreederEndrek Sahr, Master Breeder
- 1 Falkenrath NobleFalkenrath Noble
- 1 Geralf's MessengerGeralf's Messenger
- 1 Gray Merchant of AsphodelGray Merchant of Asphodel
- 1 Grim HaruspexGrim Haruspex
- 1 Ichor RatsIchor Rats
- 1 Jadar, Ghoulcaller of NephaliaJadar, Ghoulcaller of Nephalia
- 1 K'rrik, Son of YawgmothK'rrik, Son of Yawgmoth
- 1 Mikaeus, the UnhallowedMikaeus, the Unhallowed
- 1 NecroskitterNecroskitter
- 1 Nether TraitorNether Traitor
- 1 OphiomancerOphiomancer
- 1 Opposition AgentOpposition Agent
- 1 Pawn of UlamogPawn of Ulamog
- 1 Persistent SpecimenPersistent Specimen
- 1 Pitiless PlundererPitiless Plunderer
- 1 Reassembling SkeletonReassembling Skeleton
- 1 Sifter of SkullsSifter of Skulls
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Vilis, Broker of BloodVilis, Broker of Blood
- 1 Vindictive VampireVindictive Vampire
- 1 Weaponcraft EnthusiastWeaponcraft Enthusiast
- 1 Zulaport CutthroatZulaport Cutthroat
Instants (7)
- 1 Culling the WeakCulling the Weak
- 1 Dark RitualDark Ritual
- 1 Deadly RollickDeadly Rollick
- 1 DefileDefile
- 1 Mausoleum SecretsMausoleum Secrets
- 1 Tragic SlipTragic Slip
- 1 Vampiric TutorVampiric Tutor
Planeswalkers (2)
- 1 Liliana, Dreadhorde GeneralLiliana, Dreadhorde General
- 1 Tevesh Szat, Doom of FoolsTevesh Szat, Doom of Fools
Enchantments (8)
- 1 Animate DeadAnimate Dead
- 1 Bastion of RemembranceBastion of Remembrance
- 1 Black MarketBlack Market
- 1 Blight MoundBlight Mound
- 1 Dictate of ErebosDictate of Erebos
- 1 Dreadhorde InvasionDreadhorde Invasion
- 1 Nest of ScarabsNest of Scarabs
- 1 The Meathook MassacreThe Meathook Massacre
Artifacts (12)
- 1 Arcane SignetArcane Signet
- 1 Ashnod's AltarAshnod's Altar
- 1 Bolas's CitadelBolas's Citadel
- 1 Bontu's MonumentBontu's Monument
- 1 Everflowing ChaliceEverflowing Chalice
- 1 Genesis ChamberGenesis Chamber
- 1 Jet MedallionJet Medallion
- 1 Lightning GreavesLightning Greaves
- 1 Mind StoneMind Stone
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Thought VesselThought Vessel
Sorceries (9)
- 1 Black Sun's ZenithBlack Sun's Zenith
- 1 Demonic TutorDemonic Tutor
- 1 Diabolic IntentDiabolic Intent
- 1 ExsanguinateExsanguinate
- 1 Feed the SwarmFeed the Swarm
- 1 ReanimateReanimate
- 1 Torment of HailfireTorment of Hailfire
- 1 Toxic DelugeToxic Deluge
- 1 VictimizeVictimize
Lands (32)
- 1 Bojuka BogBojuka Bog
- 1 Cabal CoffersCabal Coffers
- 1 Cabal StrongholdCabal Stronghold
- 1 Phyrexian TowerPhyrexian Tower
- 1 Reliquary TowerReliquary Tower
- 25 SwampSwamp
- 1 Takenuma, Abandoned MireTakenuma, Abandoned Mire
- 1 Urborg, Tomb of YawgmothUrborg, Tomb of Yawgmoth
With cards like Zulaport CutthroatZulaport Cutthroat, Bastion of RemembranceBastion of Remembrance, and Blood ArtistBlood Artist, Yawgmoth's average deck looks like a typical aristocrats build. While this isn't all that far from the truth, these cards also offset the life loss from Yawgmoth's sacrifice ability and are part of his many lethal combos. Creatures with Undying, like Butcher GhoulButcher Ghoul and Geralf's MessengerGeralf's Messenger, are essential in these combos, since the -1/-1 counters from Yawgmoth will cancel out the +1/+1 counter. If you have two Undying creatures, or a way to create tokens when a creatures dies, such as Pawn of UlamogPawn of Ulamog or Sifter of SkullsSifter of Skulls, you have yourself an infinite supply of targets.
Nest of ScarabsNest of Scarabs is "Dy-No-Mite" with Yawgmoth. Not only does it fit into the combos mentioned earlier, but Yawgmoth can use it to continually put -1/-1 counters on creatures, drawing cards the whole time. While the average deck doesn't do much to synergize with his Proliferate ability, Ichor RatsIchor Rats is here to take out opponents with Infect. Of course, if these combos don't get you there, there's always the old mono-black standby of making a ton of mana with Cabal CoffersCabal Coffers and Urborg, Tomb of YawgmothUrborg, Tomb of Yawgmoth and using it to cast ExsanguinateExsanguinate or Torment of HailfireTorment of Hailfire.
That's all for the average deck! Let's change the channel and take a look at what else we could do with this commander.
Yawgmoth Reruns
View on ArchidektCommander (1)
- 1 Yawgmoth, Thran PhysicianYawgmoth, Thran Physician
Creatures (27)
- 1 Abhorrent OverlordAbhorrent Overlord
- 1 Archfiend of IfnirArchfiend of Ifnir
- 1 Archfiend of SorrowsArchfiend of Sorrows
- 1 Ascendant EvincarAscendant Evincar
- 1 Avatar of WoeAvatar of Woe
- 1 Butcher of MalakirButcher of Malakir
- 1 Callous BloodmageCallous Bloodmage
- 1 Coffin QueenCoffin Queen
- 1 Demon of Dark SchemesDemon of Dark Schemes
- 1 Demonlord BelzenlokDemonlord Belzenlok
- 1 Doom WhispererDoom Whisperer
- 1 Gray Merchant of AsphodelGray Merchant of Asphodel
- 1 Junji, the Midnight SkyJunji, the Midnight Sky
- 1 Keen DuelistKeen Duelist
- 1 Midnight BansheeMidnight Banshee
- 1 Mogis's MarauderMogis's Marauder
- 1 Ob Nixilis, UnshackledOb Nixilis, Unshackled
- 1 Reaper from the AbyssReaper from the Abyss
- 1 Rune-Scarred DemonRune-Scarred Demon
- 1 Ruthless TechnomancerRuthless Technomancer
- 1 Sepulchral PrimordialSepulchral Primordial
- 1 Soldevi AdnateSoldevi Adnate
- 1 Sower of DiscordSower of Discord
- 1 Underworld HermitUnderworld Hermit
- 1 Vile EntomberVile Entomber
- 1 Vilis, Broker of BloodVilis, Broker of Blood
- 1 Xathrid DemonXathrid Demon
Instants (2)
- 1 Infernal GraspInfernal Grasp
- 1 Reckoner's BargainReckoner's Bargain
Enchantments (7)
- 1 Animate DeadAnimate Dead
- 1 Dawn of the DeadDawn of the Dead
- 1 Diabolic ServitudeDiabolic Servitude
- 1 Dreadhorde InvasionDreadhorde Invasion
- 1 Font of AgoniesFont of Agonies
- 1 Liliana's ContractLiliana's Contract
- 1 Strands of NightStrands of Night
Artifacts (13)
- 1 Arcane SignetArcane Signet
- 1 Astral CornucopiaAstral Cornucopia
- 1 Charcoal DiamondCharcoal Diamond
- 1 Crowded CryptCrowded Crypt
- 1 Everflowing ChaliceEverflowing Chalice
- 1 Fellwar StoneFellwar Stone
- 1 Grimoire of the DeadGrimoire of the Dead
- 1 Heraldic BannerHeraldic Banner
- 1 Mask of GriselbrandMask of Griselbrand
- 1 Mind StoneMind Stone
- 1 Sol RingSol Ring
- 1 The CelestusThe Celestus
- 1 Wayfarer's BaubleWayfarer's Bauble
Sorceries (13)
- 1 Danse MacabreDanse Macabre
- 1 Dread ReturnDread Return
- 1 ExhumeExhume
- 1 Feed the SwarmFeed the Swarm
- 1 Hoarder's GreedHoarder's Greed
- 1 Incarnation TechniqueIncarnation Technique
- 1 Living DeathLiving Death
- 1 Morbid CuriosityMorbid Curiosity
- 1 Night's WhisperNight's Whisper
- 1 PersistPersist
- 1 Read the BonesRead the Bones
- 1 Sign in BloodSign in Blood
- 1 Twilight's CallTwilight's Call
Lands (37)
- 1 Bojuka BogBojuka Bog
- 1 Buried RuinBuried Ruin
- 1 Cabal StrongholdCabal Stronghold
- 1 Castle LocthwainCastle Locthwain
- 1 Crypt of AgadeemCrypt of Agadeem
- 1 Geier Reach SanitariumGeier Reach Sanitarium
- 1 Ghost QuarterGhost Quarter
- 1 Mage-Ring NetworkMage-Ring Network
- 1 Scavenger GroundsScavenger Grounds
- 25 SwampSwamp
- 1 Takenuma, Abandoned MireTakenuma, Abandoned Mire
- 1 War RoomWar Room
- 1 Westvale AbbeyWestvale Abbey
We're bringing back our favorites with a classic reanimator deck! Rather than focusing on combos and aristocrats to drain the table, we'll be cheating out heavy-hitting creatures. Both of Yawgmoth's abilities lend themselves to this strategy. With a readily available sacrifice outlet, we can sacrifice a creature to bring it back to get more out of any enters-the-battlefield effects, and Yawgmoth's discard outlet makes sure our high-cost creatures are always where they need to be for our reanimation spells to find them. Proliferate is also helpful with a few of our cards like Everflowing ChaliceEverflowing Chalice and Crowded CryptCrowded Crypt!
The Munsters
Demons and other creatures that tend to be north of five mana are the stars of the show. While having a few big flying creatures will get you surprisingly far in Commander, a lot of the big creatures in black have powerful effects stapled to them that give this deck a bit more action than you might expect.
Mono-black decks tend to have high Devotion, so Abhorrent OverlordAbhorrent Overlord and Underworld HermitUnderworld Hermit will make a lot of tokens, which make for great attackers, blockers, or just fodder for our commander when we want to draw cards. If we need to keep creatures in check, Butcher of MalakirButcher of Malakir and Archfiend of IfnirArchfiend of Ifnir work with our commander's abilities. Avatar of WoeAvatar of Woe and Reaper from the AbyssReaper from the Abyss are there for pinpoint removal, while Midnight BansheeMidnight Banshee and Archfiend of SorrowsArchfiend of Sorrows can sweep the board.
If combat isn't working out, we can make use of all of those black pips and drain the table with Gray Merchant of AsphodelGray Merchant of Asphodel, or we can sacrifice one of our creatures to Xathrid DemonXathrid Demon. Finally, since we're running quite a few Demons, we've got Liliana's ContractLiliana's Contract in the draw package so we can try for that alternate win condition!
We've also got some effects to capitalize on all of these high cost cards we're running. Soldevi AdnateSoldevi Adnate and Ruthless TechnomancerRuthless Technomancer let us convert our creatures into mana. If it's cards we need, Hoarder's GreedHoarder's Greed and Morbid CuriosityMorbid Curiosity leverage the high costs in different ways to get them for us. Keen DuelistKeen Duelist will drop our opponents' life totals while we rip six- and seven-mana Demons off the top of our deck.
Welcome Back Kotter
Like a Sweeps Week clip show, we've packed this deck full with a variety of reanimation effects so we can relive all our favorite moments with our creatures. We have the classics, like Animate DeadAnimate Dead, Dread ReturnDread Return, and ExhumeExhume, as well as quite a few others that audiences may have forgotten. Incarnation TechniqueIncarnation Technique is a great way to find additional reanimation targets and even lets you get two creatures if you're willing to let an opponent bring in a guest star of their own.
For longer games, we have repeatable effects. Dawn of the DeadDawn of the Dead lets us reanimate a creature every upkeep and gives that creature haste. Notably, it exiles the creature at the end step, but Yawgmoth is there to make sure that doesn't happen! Strands of NightStrands of Night lets us sacrifice extra SwampSwamps to bring creatures back, and Diabolic ServitudeDiabolic Servitude returns to our hand to be used again when the creature it brings back dies.
Demon of Dark SchemesDemon of Dark Schemes is useful as a board wipe as well as a reanimation effect, and while we aren't using any other energy cards, this one is more than capable of providing enough to pay for its ability. Plus, energy is just one more type of counter we can Proliferate.
Finally, we have mass reanimation for when it's about time for things to end. Yawgmoth's talents lend themselves to making Living DeathLiving Death really work in our favor. Grimoire of the DeadGrimoire of the Dead serves as a budget Rise of the Dark RealmsRise of the Dark Realms, which we can set off much quicker since Yawgmoth can Proliferate. Twilight's CallTwilight's Call has the drawback of giving our opponents back their creatures, but this is offset by its ability to be cast as an instant, bypassing summoning sickness.
Oh, and Mogis's MarauderMogis's Marauder works great with our mass reanimation effects, granting haste and intimidate to almost the entire team whenever we bring them back!
Good Night and Good Luck
This deck takes me back to my earliest days playing Magic, back when Lord of the PitLord of the Pit was a feared card. It's really a grown-up version of the kind of thing I'd be facing on the lunch tables at school. There are certainly plenty of other commanders that work well with a deck like this, but I think Yawgmoth is worth a try because of his ability to micromanage where your creatures are located, from hand to graveyard to battlefield.
It's about time for the credits to roll! Let me know in the comments what creatures you'd want to reanimate in a deck like this, bonus points if you played them unsleeved on concrete or picnic tables.
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