(Holistic WisdomHolistic Wisdom | Art by Rebecca Guay)
A Holistic Approach to Learning
Welcome back to The Toolbox, where we take a look at underutilized cards and evaluate new ways to play them. Today, we're discussing an enchantment that I think is very underplayed in Commander: Holistic WisdomHolistic Wisdom!
Holistic WisdomHolistic Wisdom, an Odyssey enchantment, is by far one of the most unique and interesting RegrowthRegrowth effects I've ever seen. Starting off, it has some absolutely beautiful art by Rebecca Guay, which, as usual, cannot be matched! And the effect is just as great! It has the ability to trade cards with matching card types from your graveyard to your hand. You have to exile a card from your hand to pay this cost, which is admittedly a hurdle to overcome, but I think it's a worthwhile one.
So let’s get into it! Let’s first take a look at the commanders that currently make some use of Holistic WisdomHolistic Wisdom. There aren't many, though - Holistic WisdomHolistic Wisdom only shows up in about 350 decks total, and there are only two commanders that play it at more than a 1% play rate!
First we have Pharika, God of AfflictionPharika, God of Affliction, who plays Holistic WisdomHolistic Wisdom in just 6.5% of her decks. Pharika has become known as a great off-the-wall Enchantress commander. A large density of creatures and enchantments makes this the perfect kind of deck for Holistic WisdomHolistic Wisdom to slot into. For instance, later in the game, when a Font of FertilityFont of Fertility is no longer relevant, Holistic WisdomHolistic Wisdom can turn it into a timely Pernicious DeedPernicious Deed!
Next up is Wort, the RaidmotherWort, the Raidmother. She's an absolute beast at the helm of a Storm or Spellslinger deck, each of which loves to accrue a critical mass of a specific card type. This strategy can end up with a lot of tiny, low-quality spells that you don't necessarily want to recur, but that just means you're more easily able to leverage cards like Holistic WisdomHolistic Wisdom. Let's say during a Storm turn you have a bunch of mana, creatures, and a dead Kodama's ReachKodama's Reach in hand. Trading that Kodama's ReachKodama's Reach for a Shamanic RevelationShamanic Revelation can turn a game around on a dime!
Finally, there's Tuvasa the SunlitTuvasa the Sunlit, a quintessential Enchantress commander. Like Pharika, a high density of enchantments could give Holistic WisdomHolistic Wisdom a great toolbox effect to help retrieve key enchantments from the graveyard. However, even though this is the third most popular commander to play Holistic WisdomHolistic Wisdom, it only shows up in 0.61% of Tuvasa decks.
Clearly there are a lot of directions to take this card, and it's not getting the love it deserves, so let's find even more great homes for it!
The Keen Hunter
Nylea, Keen-EyedNylea, Keen-Eyed is one of the most creature-centric commanders we've ever seen in Magic - one ability helps find creatures, and the other makes them easier to cast. What more could you want?
Nylea gives her deck a focus, full of tons of amazing creatures Holistic WisdomHolistic Wisdom could recur. For instance, starting small, it's possible to loop Sakura-Tribe ElderSakura-Tribe Elder and Hope of GhirapurHope of Ghirapur. Again, that's small - there're greater implications with such reliable recursion.
This deck is carefully constructed to snowball, like a creature Storm deck. With Nylea making creatures cheaper, and mana dorks like Circle of Dreams DruidCircle of Dreams Druid, creatures like Endless OneEndless One become big threats with very little investment. Then there's the card draw, like Beast WhispererBeast Whisperer, Soul of the HarvestSoul of the Harvest, and Guardian ProjectGuardian Project, so every creature cast is several cards drawn, to cast even more creatures. Finally, we have the payoffs: Unnatural GrowthUnnatural Growth, Old GnawboneOld Gnawbone, and Craterhoof BehemothCraterhoof Behemoth himself. All this combines to make an engine that wants to spiral out of control.
The thing is, there are only so many top-of-the-line mana dorks, engine creatures, and payoffs. If your hand runs light on any of these, and one gets countered, that's detrimental to the deck's performance, which is why a card like Holistic WisdomHolistic Wisdom is so important. The ability to repeatedly exchange a Llanowar ElvesLlanowar Elves for a Craterhoof, even if it got countered, is insane!
I could go through every possible interaction here, but I think that you get the idea. So, let's get to the decklist!
The Best Theros God
View on ArchidektCommander (1)
- 1 Nylea, Keen-EyedNylea, Keen-Eyed
Creatures (39)
- 1 Arbor ElfArbor Elf
- 1 Arcbound WorkerArcbound Worker
- 1 Augur of AutumnAugur of Autumn
- 1 Beast WhispererBeast Whisperer
- 1 Bonded ConstructBonded Construct
- 1 ChronomatonChronomaton
- 1 Circle of Dreams DruidCircle of Dreams Druid
- 1 Crashing DrawbridgeCrashing Drawbridge
- 1 Craterhoof BehemothCraterhoof Behemoth
- 1 Destiny SpinnerDestiny Spinner
- 1 Elvish MysticElvish Mystic
- 1 Endless OneEndless One
- 1 Eternal WitnessEternal Witness
- 1 Fyndhorn ElvesFyndhorn Elves
- 1 GingerbruteGingerbrute
- 1 Hope of GhirapurHope of Ghirapur
- 1 Inquisitive PuppetInquisitive Puppet
- 1 Karametra's AcolyteKarametra's Acolyte
- 1 Keeper of the LensKeeper of the Lens
- 1 Lightning-Core ExcavatorLightning-Core Excavator
- 1 Llanowar ElvesLlanowar Elves
- 1 Metallic SliverMetallic Sliver
- 1 Myr MindservantMyr Mindservant
- 1 Myr MoonvesselMyr Moonvessel
- 1 Myr ScraplingMyr Scrapling
- 1 OrnithopterOrnithopter
- 1 Primordial SagePrimordial Sage
- 1 Reclamation SageReclamation Sage
- 1 Renata, Called to the HuntRenata, Called to the Hunt
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Saryth, the Viper's FangSaryth, the Viper's Fang
- 1 Signal PestSignal Pest
- 1 Soul of the HarvestSoul of the Harvest
- 1 Sparring ConstructSparring Construct
- 1 Stonecoil SerpentStonecoil Serpent
- 1 Tangled FlorahedronTangled Florahedron
- 1 Ugin's ConjurantUgin's Conjurant
- 1 Universal AutomatonUniversal Automaton
- 1 Vizier of the MenagerieVizier of the Menagerie
Instants (4)
- 1 Beast WithinBeast Within
- 1 Chord of CallingChord of Calling
- 1 Heroic InterventionHeroic Intervention
- 1 Return of the WildspeakerReturn of the Wildspeaker
Sorceries (7)
- 1 Bala Ged RecoveryBala Ged Recovery
- 1 Collective UnconsciousCollective Unconscious
- 1 CultivateCultivate
- 1 Finale of DevastationFinale of Devastation
- 1 Kodama's ReachKodama's Reach
- 1 Rampant GrowthRampant Growth
- 1 Shamanic RevelationShamanic Revelation
Artifacts (7)
- 1 Emerald MedallionEmerald Medallion
- 1 Hazoret's MonumentHazoret's Monument
- 1 Lifecrafter's BestiaryLifecrafter's Bestiary
- 1 Rhonas's MonumentRhonas's Monument
- 1 Sol RingSol Ring
- 1 TanglerootTangleroot
- 1 The Great HengeThe Great Henge
Enchantments (7)
- 1 Beastmaster AscensionBeastmaster Ascension
- 1 Garruk's UprisingGarruk's Uprising
- 1 Growing Rites of ItlimocGrowing Rites of Itlimoc
- 1 Guardian ProjectGuardian Project
- 1 Holistic WisdomHolistic Wisdom
- 1 Unnatural GrowthUnnatural Growth
- 1 Zendikar ResurgentZendikar Resurgent
Planeswalkers (2)
- 1 Nissa, Who Shakes the WorldNissa, Who Shakes the World
- 1 Vivien, Monsters' AdvocateVivien, Monsters' Advocate
Lands (33)
- 1 Blighted WoodlandBlighted Woodland
- 1 Castle GarenbrigCastle Garenbrig
- 1 Mosswort BridgeMosswort Bridge
- 1 Nykthos, Shrine to NyxNykthos, Shrine to Nyx
- 1 Reliquary TowerReliquary Tower
- 1 Tranquil ThicketTranquil Thicket
- 27 ForestForest
Copy Literally Everything Possible
Next up is a fan favorite from Commander 2020: Kalamax, the StormsireKalamax, the Stormsire! By now I think we're all familiar with the classic copy combos that work so well to make an infinitely big dino, but Kalamax can also play a much longer game by simply growing over time, and slowly accruing extra card advantage with its first ability. So what makes me think the Stormsire would want a card like Holistic WisdomHolistic Wisdom?
For starters, copying an instant each turn provides a great deal of card advantage over time. Kalamax already wants you to play at instant speed to maximize this value, so having instant-speed recursion with Holistic WisdomHolistic Wisdom is a great angle.
This also means you can trade a simple ConsiderConsider for a powerful Unexpected WindfallUnexpected Windfall, which Kalamax will copy to make four Treasures and draw four cards, at which point we can exhcange yet another instant to get Unexpected WindfallUnexpected Windfall back again, casting it several times if we so choose, and pumping up our commander as we dig deeper into our deck. Holistic WisdomHolistic Wisdom even adds redundancy to Kalamax's combos by getting back important pieces like ReverberateReverberate or Chandra's IgnitionChandra's Ignition. I even like that we can even exchange some random Birds of ParadiseBirds of Paradise to get back our high-profile Magecraft creatures like Archmage EmeritusArchmage Emeritus and Storm-Kiln ArtistStorm-Kiln Artist.
While not everyone may agree, I think that Holistic WisdomHolistic Wisdom is well worth it for Kalamax, so let's get into the decklist!
Spark Go Boom
View on ArchidektCommander (1)
- 1 Kalamax, the StormsireKalamax, the Stormsire
Creatures (12)
- 1 Archmage EmeritusArchmage Emeritus
- 1 Birds of ParadiseBirds of Paradise
- 1 Dualcaster MageDualcaster Mage
- 1 Goblin ElectromancerGoblin Electromancer
- 1 GuttersnipeGuttersnipe
- 1 Murmuring MysticMurmuring Mystic
- 1 Rashmi, Eternities CrafterRashmi, Eternities Crafter
- 1 Storm-Kiln ArtistStorm-Kiln Artist
- 1 Talrand, Sky SummonerTalrand, Sky Summoner
- 1 Veyran, Voice of DualityVeyran, Voice of Duality
- 1 Wavebreak HippocampWavebreak Hippocamp
- 1 Young PyromancerYoung Pyromancer
Instants (33)
- 1 Artifact MutationArtifact Mutation
- 1 Beast WithinBeast Within
- 1 BrainstormBrainstorm
- 1 Chaos WarpChaos Warp
- 1 Chemister's InsightChemister's Insight
- 1 Comet StormComet Storm
- 1 CounterspellCounterspell
- 1 Crop RotationCrop Rotation
- 1 Cyclonic RiftCyclonic Rift
- 1 Deflecting SwatDeflecting Swat
- 1 Dig Through TimeDig Through Time
- 1 Expansion // ExplosionExpansion // Explosion
- 1 Fact or FictionFact or Fiction
- 1 Fierce GuardianshipFierce Guardianship
- 1 Frantic SearchFrantic Search
- 1 Growth SpiralGrowth Spiral
- 1 HarrowHarrow
- 1 ImpulseImpulse
- 1 Increasing VengeanceIncreasing Vengeance
- 1 ManamorphoseManamorphose
- 1 Mystical TutorMystical Tutor
- 1 Narset's ReversalNarset's Reversal
- 1 Natural ConnectionNatural Connection
- 1 Nature's ClaimNature's Claim
- 1 Nexus of FateNexus of Fate
- 1 OptOpt
- 1 PongifyPongify
- 1 Reality ShiftReality Shift
- 1 Return of the WildspeakerReturn of the Wildspeaker
- 1 ReverberateReverberate
- 1 SnapSnap
- 1 Thrill of PossibilityThrill of Possibility
- 1 Unexpected WindfallUnexpected Windfall
Sorceries (6)
- 1 Chandra's IgnitionChandra's Ignition
- 1 CultivateCultivate
- 1 FarseekFarseek
- 1 Nature's LoreNature's Lore
- 1 Rampant GrowthRampant Growth
- 1 Solve the EquationSolve the Equation
Artifacts (8)
- 1 Arcane SignetArcane Signet
- 1 Lightning GreavesLightning Greaves
- 1 Primal AmuletPrimal Amulet
- 1 Sol RingSol Ring
- 1 Springleaf DrumSpringleaf Drum
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Talisman of CreativityTalisman of Creativity
- 1 Twinning StaffTwinning Staff
Enchantments (5)
- 1 Double VisionDouble Vision
- 1 Holistic WisdomHolistic Wisdom
- 1 Rhystic StudyRhystic Study
- 1 Swarm IntelligenceSwarm Intelligence
- 1 Wilderness ReclamationWilderness Reclamation
Planeswalkers (1)
- 1 Ral, Storm ConduitRal, Storm Conduit
Lands (34)
- 1 Breeding PoolBreeding Pool
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Exotic OrchardExotic Orchard
- 1 Frontier BivouacFrontier Bivouac
- 1 Hinterland HarborHinterland Harbor
- 1 Holdout SettlementHoldout Settlement
- 1 Izzet BoilerworksIzzet Boilerworks
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Ketria TriomeKetria Triome
- 1 Mystic SanctuaryMystic Sanctuary
- 1 Rejuvenating SpringsRejuvenating Springs
- 1 Reliquary TowerReliquary Tower
- 1 Shivan ReefShivan Reef
- 1 Steam VentsSteam Vents
- 1 Stomping GroundStomping Ground
- 1 Sulfur FallsSulfur Falls
- 1 Survivors' EncampmentSurvivors' Encampment
- 1 Training CenterTraining Center
- 1 Wooded FoothillsWooded Foothills
- 1 Yavimaya CoastYavimaya Coast
- 6 IslandIsland
- 5 MountainMountain
- 2 ForestForest
Angry Jellybean
Finally, we have the angry jellybean, Omnath, Locus of RageOmnath, Locus of Rage! Omnath is my oldest and most favorite commander, so I'll take any opportunity I can to talk about this deck. A Landfall commander that can make a brick wall of Elemental tokens is great on its own, but the ability to dissuade Wrath of GodWrath of God makes it even more powerful! So why would a commander like that want Holistic WisdomHolistic Wisdom?
Omnath was the first commander I thought of when I first read Holistic WisdomHolistic Wisdom Every time I play this deck, it always wants more RegrowthRegrowth effects. However, after playing it for going on to six years, the slots are extremely tight. Over the years my Omnath has become more aggressively slanted, aiming to end the game in a giant burst of damage from the jellybeans, rather than beating in for combat damage.
The issue this deck can run into is that there's not a lot of redundancy for some of its most powerful effects. For example, there are powerful sacrifice outlets like Phyrexian AltarPhyrexian Altar, Ashnod's AltarAshnod's Altar, Greater GoodGreater Good, or Goblin BombardmentGoblin Bombardment - but it's tough to justify running more. If Omnath finds one, but then it perishes, that's exactly when Holistic WisdomHolistic Wisdom becomes an all-star, helping retrieve those uniquely key cards. When this deck is going off, it's no price at all to exchange a CultivateCultivate for a Rishkar's ExpertiseRishkar's Expertise. That spell is awesome, and so is playing it multiple times. ScapeshiftScapeshift is the only card that does what ScapeshiftScapeshift does, and it's even sweeter the second time around.
Holistic WisdomHolistic Wisdom may not be perfect for every build, but definitely worth considering if you're looking for some spicy tech!
Commander (1)
- 1 Omnath, Locus of RageOmnath, Locus of Rage
Creatures (15)
- 1 Sakura-Tribe ScoutSakura-Tribe Scout
- 1 Skyshroud RangerSkyshroud Ranger
- 1 Goblin AnarchomancerGoblin Anarchomancer
- 1 Lotus CobraLotus Cobra
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Azusa, Lost but SeekingAzusa, Lost but Seeking
- 1 Dryad of the Ilysian GroveDryad of the Ilysian Grove
- 1 Eternal WitnessEternal Witness
- 1 Selvala, Heart of the WildsSelvala, Heart of the Wilds
- 1 Tireless ProvisionerTireless Provisioner
- 1 Mina and Denn, WildbornMina and Denn, Wildborn
- 1 Purphoros, God of the ForgePurphoros, God of the Forge
- 1 Timeless WitnessTimeless Witness
- 1 SkullmulcherSkullmulcher
- 1 Wort, the RaidmotherWort, the Raidmother
Sorceries (25)
- 1 Collective VoyageCollective Voyage
- 1 Green Sun's ZenithGreen Sun's Zenith
- 1 New FrontiersNew Frontiers
- 1 Broken BondBroken Bond
- 1 Edge of AutumnEdge of Autumn
- 1 ExploreExplore
- 1 FarseekFarseek
- 1 Finale of DevastationFinale of Devastation
- 1 Life's LegacyLife's Legacy
- 1 Nature's LoreNature's Lore
- 1 Rampant GrowthRampant Growth
- 1 RegrowthRegrowth
- 1 Summer BloomSummer Bloom
- 1 CultivateCultivate
- 1 Far WanderingsFar Wanderings
- 1 Kodama's ReachKodama's Reach
- 1 Nissa's PilgrimageNissa's Pilgrimage
- 1 Primal GrowthPrimal Growth
- 1 Search for TomorrowSearch for Tomorrow
- 1 ScapeshiftScapeshift
- 1 Skyshroud ClaimSkyshroud Claim
- 1 Tempt with DiscoveryTempt with Discovery
- 1 Escape to the WildsEscape to the Wilds
- 1 Rishkar's ExpertiseRishkar's Expertise
- 1 Blasphemous ActBlasphemous Act
Instants (3)
- 1 Crop RotationCrop Rotation
- 1 HarrowHarrow
- 1 Valakut AwakeningValakut Awakening
Artifacts (6)
- 1 Amulet of VigorAmulet of Vigor
- 1 Emerald MedallionEmerald Medallion
- 1 Lightning GreavesLightning Greaves
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 AshnodAshnod
- 1 Phyrexian AltarPhyrexian Altar
Enchantments (10)
- 1 ExplorationExploration
- 1 GaeaGaea
- 1 Goblin BombardmentGoblin Bombardment
- 1 Khalni Heart ExpeditionKhalni Heart Expedition
- 1 Sylvan LibrarySylvan Library
- 1 Elemental BondElemental Bond
- 1 GarrukGarruk
- 1 Holistic WisdomHolistic Wisdom
- 1 Valakut ExplorationValakut Exploration
- 1 Greater GoodGreater Good
Planeswalkers (1)
- 1 Xenagos, the RevelerXenagos, the Reveler
Lands (39)
- 1 Cinder GladeCinder Glade
- 1 Dryad ArborDryad Arbor
- 1 Field of the DeadField of the Dead
- 15 ForestForest
- 15 MountainMountain
- 1 Nykthos, Shrine to NyxNykthos, Shrine to Nyx
- 1 Sheltered ThicketSheltered Thicket
- 1 Stomping GroundStomping Ground
- 1 TaigaTaiga
- 1 Valakut, the Molten PinnacleValakut, the Molten Pinnacle
- 1 Yavimaya, Cradle of GrowthYavimaya, Cradle of Growth
A Holistic Ending
I hope you’ve enjoyed reading this installment of The Toolbox, and that Holistic WisdomHolistic Wisdom has found a place in your toolbox. What other ways would you use Holistic WisdomHolistic Wisdom? Do you think that I’m overvaluing this card, or do you agree that it’s highly underrated? What other cards do you think are missing from players’ toolboxes? Let’s talk about it in the comments below.
If you have any suggestions for the series or things you’d like to see in the future, I would love to hear them as well. Thank you all once again, and please stay safe!
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