(Sundial of the InfiniteSundial of the Infinite | Art by Vincent Proce)
The Hunt for Red October
Welcome back to The Toolbox! Here, we take a look at underplayed cards and evaluate where they ought to see more play. Today we’re taking a look at an overlooked card that I think should see much more play in Commander: Sundial of the InfiniteSundial of the Infinite!
This is one of those cards that whenever it hits the table there's a large red flag that tomfoolery is about to ensue. Sundial is probably the most "out there" card that I've covered, and in all likelihood I never would have covered Sundial if our Community Content Manager, Jason Alt, had not pointed it out. While Sundial doesn't end games on its own, it will end turns. Well, your turns specifically. This is probably the point where you think that I'm nuts for recommending that you play this card, so let's get into it!
Looking at the EDHREC page for Sundial of the InfiniteSundial of the Infinite, we see that the top commander is Phage the UntouchablePhage the Untouchable. Phage is a force to be reckoned with on the field, one-shotting creatures and players alike. The drawback is that if she enters the battlefield and you didn't cast her from your hand, you lose the game. This is where Sundial of the InfiniteSundial of the Infinite comes into play: when the trigger to make you lose goes on the stack, activating Sundial will end the turn, exiling the trigger, and saving you.
Then there's Zirilan of the ClawZirilan of the Claw, who may not seem as obvious of a choice at first. This is one of the times that reading the card doesn't actually explain the card; specifically, the part that says, "Remove the creature from the game at end of any turn." has been erratad to say, "Exile it at the beginning of the next end step.", similar to Kiki-Jiki, Mirror BreakerKiki-Jiki, Mirror Breaker. This means there's a delayed trigger to exile the Dragon you tutored for at the next end step. Once this trigger goes on the stack, however, you can respond to it by activating Sundial of the InfiniteSundial of the Infinite to exile the trigger and keep your Dragon!
Finally, there's the Sneak AttackSneak Attack on a stick, himself, Purphoros, Bronze-BloodedPurphoros, Bronze-Blooded! His ability to drop creatures into play also has a delayed trigger that can be counteracted with Sundial. Having Sundial with Purphoros out basically turns him into a repeatable, haste-giving, one-sided Show and TellShow and Tell, so it's pretty easy to see why it's a regular inclusion there!
Now that we've taken a look at where Sundial of the InfiniteSundial of the Infinite is most commonly played, let's get into where it should be played more!
You're a Wizard, Inalla!
Inalla, Archmage RitualistInalla, Archmage Ritualist made waves with her sheer value of doubling enter-the-battlefield triggers and by effectively being a one-card combo with Wanderwine ProphetsWanderwine Prophets. Hate her or love her, you can't deny the power she has. So why would a deck like this want a card like Sundial of the InfiniteSundial of the Infinite?
The short answer is that she also happens to have the same kind of delayed trigger as Purphoros, Bronze-BloodedPurphoros, Bronze-Blooded and Zirilan of the ClawZirilan of the Claw. This means that Sundial of the InfiniteSundial of the Infinite turns Inalla into a Grixis Bramble SovereignBramble Sovereign that gives haste! There is a reason that Bramble SovereignBramble Sovereign is played in over 4,000 decks.
Imagine getting Sovereign's ability but with Grixis enter-the-battlefield triggers; that's the value being ignored here. Every Bloodline NecromancerBloodline Necromancer, ArchaeomancerArchaeomancer, and Puppeteer CliquePuppeteer Clique could be doubled. There's also the fact that the Wizard Tribal Inalla decks tends to run other copy effects, like Naban, Dean of IterationNaban, Dean of Iteration and Molten EchoesMolten Echoes, to make this interaction even more insane! I think all of this makes it well worth the inclusion in Inalla, but I'd love to hear your thoughts in the comments below.
10 Points to Gryffindor
View on ArchidektCommander (1)
- 1 Inalla, Archmage RitualistInalla, Archmage Ritualist
Creatures (28)
- 1 AnathemancerAnathemancer
- 1 Apprentice NecromancerApprentice Necromancer
- 1 Arcanis the OmnipotentArcanis the Omnipotent
- 1 ArchaeomancerArchaeomancer
- 1 Azami, Lady of ScrollsAzami, Lady of Scrolls
- 1 Barrin, Tolarian ArchmageBarrin, Tolarian Archmage
- 1 Bloodline NecromancerBloodline Necromancer
- 1 Cloudkin SeerCloudkin Seer
- 1 Docent of PerfectionDocent of Perfection
- 1 Dualcaster MageDualcaster Mage
- 1 Galecaster ColossusGalecaster Colossus
- 1 Havengul LichHavengul Lich
- 1 Izzet ChronarchIzzet Chronarch
- 1 Kess, Dissident MageKess, Dissident Mage
- 1 Naban, Dean of IterationNaban, Dean of Iteration
- 1 Naru Meha, Master WizardNaru Meha, Master Wizard
- 1 Puppeteer CliquePuppeteer Clique
- 1 Shadowmage InfiltratorShadowmage Infiltrator
- 1 SpellseekerSpellseeker
- 1 Stonybrook BanneretStonybrook Banneret
- 1 Thassa, Deep-DwellingThassa, Deep-Dwelling
- 1 Timestream NavigatorTimestream Navigator
- 1 Tribute MageTribute Mage
- 1 Trophy MageTrophy Mage
- 1 Vedalken AethermageVedalken Aethermage
- 1 Venser, Shaper SavantVenser, Shaper Savant
- 1 Vindictive LichVindictive Lich
- 1 Watcher for TomorrowWatcher for Tomorrow
Instants (13)
- 1 BrainstormBrainstorm
- 1 Chaos WarpChaos Warp
- 1 CounterspellCounterspell
- 1 Crosis's CharmCrosis's Charm
- 1 Cyclonic RiftCyclonic Rift
- 1 Ghostly FlickerGhostly Flicker
- 1 Go for the ThroatGo for the Throat
- 1 Memory PlunderMemory Plunder
- 1 Mystical TutorMystical Tutor
- 1 Rakdos CharmRakdos Charm
- 1 Reality ShiftReality Shift
- 1 TerminateTerminate
- 1 Wizard's RetortWizard's Retort
Sorceries (7)
- 1 Decree of PainDecree of Pain
- 1 Demonic TutorDemonic Tutor
- 1 Diabolic TutorDiabolic Tutor
- 1 Kindred DominanceKindred Dominance
- 1 Necromantic SelectionNecromantic Selection
- 1 PonderPonder
- 1 VandalblastVandalblast
Artifacts (12)
- 1 Arcane SignetArcane Signet
- 1 Ashnod's AltarAshnod's Altar
- 1 Commander's SphereCommander's Sphere
- 1 Darksteel IngotDarksteel Ingot
- 1 Dimir SignetDimir Signet
- 1 Fellwar StoneFellwar Stone
- 1 Izzet SignetIzzet Signet
- 1 PanharmoniconPanharmonicon
- 1 Rakdos SignetRakdos Signet
- 1 Sol RingSol Ring
- 1 Sundial of the InfiniteSundial of the Infinite
- 1 Talisman of CreativityTalisman of Creativity
Enchantments (3)
- 1 Mirror MarchMirror March
- 1 Molten EchoesMolten Echoes
- 1 Rhystic StudyRhystic Study
Planeswalkers (1)
- 1 Kasmina, Enigmatic MentorKasmina, Enigmatic Mentor
Lands (35)
- 1 Blood CryptBlood Crypt
- 1 Command TowerCommand Tower
- 1 Crumbling NecropolisCrumbling Necropolis
- 1 Dimir AqueductDimir Aqueduct
- 1 Drowned CatacombDrowned Catacomb
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Grixis PanoramaGrixis Panorama
- 1 Izzet BoilerworksIzzet Boilerworks
- 1 Path of AncestryPath of Ancestry
- 1 Rakdos CarnariumRakdos Carnarium
- 1 Reliquary TowerReliquary Tower
- 1 Riptide LaboratoryRiptide Laboratory
- 1 Steam VentsSteam Vents
- 1 Sulfur FallsSulfur Falls
- 1 Swiftwater CliffsSwiftwater Cliffs
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Thriving BluffThriving Bluff
- 1 Thriving IsleThriving Isle
- 1 Thriving MoorThriving Moor
- 1 Watery GraveWatery Grave
- 8 IslandIsland
- 4 SwampSwamp
- 2 MountainMountain
RIP, Jumpstart
Neyith of the Dire HuntNeyith of the Dire Hunt is gonna be the hot contender of this article, and for good reason. First off, I know that Jumpstart has had a very limited release at this time, and hope that that changes. Secondly, the set has only been out for about three months, and in the middle of a pandemic, so there has been less time to actually play with the new commanders.
That being said, she does have the second most decks out of any of the Jumpstart commanders, just behind Tinybones, Trinket ThiefTinybones, Trinket Thief so I think I am somewhat justifed. The idea behind including her in the article was given to me by our new writer, Jaelyn, whose article on Rhystic StudyRhystic Study you should definitely read, and I thought it was too good not to include. So let's get into it!
Neyith is a commander that relies on fighting and combat to act as a card draw engine. Incidentally, this gives a lot of instant-speed play with cards like Inscription of AbundanceInscription of Abundance, Return of the WildspeakerReturn of the Wildspeaker, and Ancient AnimusAncient Animus acting as combat tricks. Now let's get into why I think Sundial of the InfiniteSundial of the Infinite is a good consideration.
Having Sundial let's you swing in with impunity with no risk of losing your creatures to blockers, which means getting in for damage or forcing people to block, and drawing cards off of Neyith. This gives you the opportunity to either draw something like Return of the WildspeakerReturn of the Wildspeaker that can upset the blocks, or just activate Sundial with no loss to the board.
This may seem minor, but as someone that has played a lot of aggressive decks, having a way to negate combat if needed that still lets you get your attack—or in this case block—triggers can be huge. Not everyone will agree with this pick, but I thought that it would be an interesting one to analyze and discuss with you in the comments!
The Hunt
View on ArchidektCommander (1)
- 1 Neyith of the Dire HuntNeyith of the Dire Hunt
Creatures (29)
- 1 Acidic SlimeAcidic Slime
- 1 Apex AltisaurApex Altisaur
- 1 Beast WhispererBeast Whisperer
- 1 Brash TaunterBrash Taunter
- 1 Elder GargarothElder Gargaroth
- 1 Elvish MysticElvish Mystic
- 1 Eternal WitnessEternal Witness
- 1 Foe-Razer RegentFoe-Razer Regent
- 1 Gargos, Vicious WatcherGargos, Vicious Watcher
- 1 Ghalta, Primal HungerGhalta, Primal Hunger
- 1 Grothama, All-DevouringGrothama, All-Devouring
- 1 Gruul RagebeastGruul Ragebeast
- 1 Kogla, the Titan ApeKogla, the Titan Ape
- 1 Llanowar ElvesLlanowar Elves
- 1 Nylea, God of the HuntNylea, God of the Hunt
- 1 Ohran FrostfangOhran Frostfang
- 1 Quartzwood CrasherQuartzwood Crasher
- 1 Radha, Heart of KeldRadha, Heart of Keld
- 1 Ranging RaptorsRanging Raptors
- 1 Ravager WurmRavager Wurm
- 1 Rhonas the IndomitableRhonas the Indomitable
- 1 Ripjaw RaptorRipjaw Raptor
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Silverclad FerocidonsSilverclad Ferocidons
- 1 Thorn MammothThorn Mammoth
- 1 Ulvenwald TrackerUlvenwald Tracker
- 1 VigorVigor
- 1 Voracious HydraVoracious Hydra
- 1 Xenagos, God of RevelsXenagos, God of Revels
Instants (12)
- 1 Ancient AnimusAncient Animus
- 1 Beast WithinBeast Within
- 1 Chaos WarpChaos Warp
- 1 Heroic InterventionHeroic Intervention
- 1 Inscription of AbundanceInscription of Abundance
- 1 Khalni AmbushKhalni Ambush
- 1 Pit FightPit Fight
- 1 PouncePounce
- 1 Return of the WildspeakerReturn of the Wildspeaker
- 1 Setessan TacticsSetessan Tactics
- 1 Titanic BrawlTitanic Brawl
- 1 Unnatural AggressionUnnatural Aggression
Sorceries (9)
- 1 CultivateCultivate
- 1 Ezuri's PredationEzuri's Predation
- 1 FarseekFarseek
- 1 Kodama's ReachKodama's Reach
- 1 Nature's LoreNature's Lore
- 1 Prey UponPrey Upon
- 1 Primal MightPrimal Might
- 1 Rampant GrowthRampant Growth
- 1 Rishkar's ExpertiseRishkar's Expertise
Artifacts (7)
- 1 Arcane SignetArcane Signet
- 1 Bow of NyleaBow of Nylea
- 1 Gruul SignetGruul Signet
- 1 ShadowspearShadowspear
- 1 Sol RingSol Ring
- 1 Sundial of the InfiniteSundial of the Infinite
- 1 The Great HengeThe Great Henge
Enchantments (5)
- 1 Bonds of MortalityBonds of Mortality
- 1 Elemental BondElemental Bond
- 1 Garruk's UprisingGarruk's Uprising
- 1 Guardian ProjectGuardian Project
- 1 Rhythm of the WildRhythm of the Wild
Planeswalkers (2)
- 1 Domri RadeDomri Rade
- 1 Domri, Anarch of BolasDomri, Anarch of Bolas
Lands (35)
- 1 ArenaArena
- 1 Castle GarenbrigCastle Garenbrig
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Cragcrown PathwayCragcrown Pathway
- 1 Fire-Lit ThicketFire-Lit Thicket
- 1 Karplusan ForestKarplusan Forest
- 1 Kessig Wolf RunKessig Wolf Run
- 1 Mosswort BridgeMosswort Bridge
- 1 Reliquary TowerReliquary Tower
- 1 Rootbound CragRootbound Crag
- 1 Skarrg, the Rage PitsSkarrg, the Rage Pits
- 1 Spire GardenSpire Garden
- 1 Stomping GroundStomping Ground
- 1 Temple of AbandonTemple of Abandon
- 3 MountainMountain
- 17 ForestForest
No, Not Razor Burn - Raze-Boar!
Ilharg, the Raze-BoarIlharg, the Raze-Boar is one of my favorite commanders from the last couple of years as a big red dummy that just wants to turn sideways. Purphoros, Bronze-BloodedPurphoros, Bronze-Blooded may be a bit closer to an actual Sneak AttackSneak Attack, but I think that there is still good reason for choosing Ilharg. Why would the Raze-Boar, himself, want a card like Sundial of the InfiniteSundial of the Infinite, though?
Keeping with the trend, Ilharg, the Raze-BoarIlharg, the Raze-Boar does have a delayed trigger of bouncing back to your hand the creature that he cheated. This once again interacts profitably with Sundial of the InfiniteSundial of the Infinite to prevent the bounce-to-hand trigger. I can hear the keyboards clicking telling me how the bounce trigger interacts well with cards like Fanatic of MogisFanatic of Mogis, and I promise I'm getting to that.
This allows you to cheat in the giant threats early, like Terror of the PeaksTerror of the Peaks, Avatar of SlaughterAvatar of Slaughter, and Balefire DragonBalefire Dragon, to apply pressure early while disrupting your opponents' gameplans. This also frees up your mana to be spent on valuable noncreature threats like Fiery EmancipationFiery Emancipation, Flameshadow ConjuringFlameshadow Conjuring, and EmbercleaveEmbercleave, then gaining inevitability with the constant damage from cards like Fanatic of MogisFanatic of Mogis and Spawn of ThraxesSpawn of Thraxes!
There is also a bit of a trick to protecting important bounce creatures from blockers. By activating Sundial of the InfiniteSundial of the Infinite before damage is dealt, it can protect your Fanatic of MogisFanatic of Mogis from the blocker and just get bounced at the beginning of the next end step. This makes it free to attack into otherwise bad blocks, dealing more damage to your opponents.
At this point if you don't agree, there's not much more that I can say aside from telling you to take a look at the decklist!
The Red October
View on ArchidektCommander (1)
- 1 Ilharg, the Raze-BoarIlharg, the Raze-Boar
Creatures (29)
- 1 AngerAnger
- 1 Angrath's MaraudersAngrath's Marauders
- 1 Avatar of SlaughterAvatar of Slaughter
- 1 Balefire DragonBalefire Dragon
- 1 Bogardan HellkiteBogardan Hellkite
- 1 Breaker of ArmiesBreaker of Armies
- 1 Combustible GearhulkCombustible Gearhulk
- 1 Demanding DragonDemanding Dragon
- 1 Dragon MageDragon Mage
- 1 DuplicantDuplicant
- 1 Etali, Primal StormEtali, Primal Storm
- 1 Fanatic of MogisFanatic of Mogis
- 1 Hellkite TyrantHellkite Tyrant
- 1 Inferno TitanInferno Titan
- 1 Meteor GolemMeteor Golem
- 1 Mindclaw ShamanMindclaw Shaman
- 1 Myr BattlesphereMyr Battlesphere
- 1 Neheb, Dreadhorde ChampionNeheb, Dreadhorde Champion
- 1 Neheb, the EternalNeheb, the Eternal
- 1 Ogre BattledriverOgre Battledriver
- 1 Purphoros, Bronze-BloodedPurphoros, Bronze-Blooded
- 1 Sandstone OracleSandstone Oracle
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Spawn of ThraxesSpawn of Thraxes
- 1 Steel HellkiteSteel Hellkite
- 1 Terror of Mount VelusTerror of Mount Velus
- 1 Terror of the PeaksTerror of the Peaks
- 1 ThundermareThundermare
- 1 Tyrant of DiscordTyrant of Discord
Instants (4)
- 1 Chaos WarpChaos Warp
- 1 Savage BeatingSavage Beating
- 1 Seething SongSeething Song
- 1 Thrill of PossibilityThrill of Possibility
Sorceries (7)
- 1 Blasphemous ActBlasphemous Act
- 1 Faithless LootingFaithless Looting
- 1 Mana GeyserMana Geyser
- 1 Relentless AssaultRelentless Assault
- 1 Seize the DaySeize the Day
- 1 Tormenting VoiceTormenting Voice
- 1 VandalblastVandalblast
Artifacts (16)
- 1 Conjurer's ClosetConjurer's Closet
- 1 Fire DiamondFire Diamond
- 1 Hammer of PurphorosHammer of Purphoros
- 1 Hazoret's MonumentHazoret's Monument
- 1 Hedron ArchiveHedron Archive
- 1 Lightning GreavesLightning Greaves
- 1 Mind StoneMind Stone
- 1 PanharmoniconPanharmonicon
- 1 Ruby MedallionRuby Medallion
- 1 Sol RingSol Ring
- 1 Strionic ResonatorStrionic Resonator
- 1 Sundial of the InfiniteSundial of the Infinite
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Wayfarer's BaubleWayfarer's Bauble
- 1 Whispersilk CloakWhispersilk Cloak
- 1 Worn PowerstoneWorn Powerstone
Enchantments (7)
- 1 Berserkers' OnslaughtBerserkers' Onslaught
- 1 FervorFervor
- 1 Fiery EmancipationFiery Emancipation
- 1 Flameshadow ConjuringFlameshadow Conjuring
- 1 Mirror MarchMirror March
- 1 Outpost SiegeOutpost Siege
- 1 Warstorm SurgeWarstorm Surge
Planeswalkers (1)
- 1 Koth of the HammerKoth of the Hammer
Lands (35)
- 1 Bonders' EnclaveBonders' Enclave
- 1 Forgotten CaveForgotten Cave
- 1 Myriad LandscapeMyriad Landscape
- 1 Nykthos, Shrine to NyxNykthos, Shrine to Nyx
- 1 Rogue's PassageRogue's Passage
- 1 Temple of the False GodTemple of the False God
- 29 MountainMountain
A Finite Article
Thank you all for your continued support of the series! I hope that you enjoyed reading this installment, and I hope that you’ve found a new home for Sundial of the InfiniteSundial of the Infinite. Do you think that these commanders pair well with Sundial of the InfiniteSundial of the Infinite? Do you think that I’m overestimating this card, or do you agree it’s highly underrated? What other cards are you hoping to see get their place in the spotlight? Let’s talk about it in the comments below.
I know that a lot of college students are in the middle of midterms or just getting out of them, so good luck! Thank you all once again, and I hope that you have an amazing week.
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