TelepathyTelepathy | Art by Matthew D. Wilson
Knowledge is True Opulence
Welcome back to The Toolbox! Here we take a look at underplayed cards and evaluate where they ought to see more play.
Today we are taking a look at TelepathyTelepathy and Curse of OpulenceCurse of Opulence! These one-mana enchantments pack a load of value for how little of an investment they require. So are they worth that one mana? Or are they just random enchantments that belong in bulk boxes? Let’s find out!
Show Me Your Secrets
"Knowledge is power." This is something a lot of Magic players agree with; there is a reason mechanics like Scry are so desirable. TelepathyTelepathy takes this concept even further: it makes all your opponents play with their hands revealed!
Why do we really care about this kind of effect though? Let’s look at the EDHREC page to find out!
Knowing what is in your opponents’ hands can be useful in general for knowing what to play around, when to hold up a counter or removal spell, when to play your own threat, or even just comboing off.
Sen TripletsSen Triplets may be a bit redundant in her effect of revealing an opponent’s hand, but being able to see their hands gives the Triplets more information about which opponent to choose. The one thing that Baral, Chief of ComplianceBaral, Chief of Compliance is known for is hard Control builds, and with TelepathyTelepathy you don’t have to fall for those tricky bait spells! The really tricky one though, is Zur the EnchanterZur the Enchanter, he is classically built as a blend of Combo, Enchantress, and Control. While the controlling aspects are mainly to protect your combos, TelepathyTelepathy aids in this, can be tutored up with Zur, and can act as a way of knowing when to combo off.
These are some great decks to play TelepathyTelepathy in, but what are some other places it should be played?
Let Me Drive the Boat
Hanna, Ship’s NavigatorHanna, Ship’s Navigator really just wants to drive the WeatherlightWeatherlight. Oh! A Hanna Vehicle brew could be pretty sweet... that’s for another time, though! Hanna has to stay as the Navigator, at least for this article!
Hanna is a 1/2 Human Artificer that can tap and pay three mana to return an artifact or enchantment from your graveyard to your hand. This is a pretty cool effect that is not very widely seen in Magic, it can be used as recursion in case something gets destroyed or even possibly generating some crazy combo with Paradox EngineParadox Engine.
Now you may be asking, “Why should Hanna run TelepathyTelepathy?” If you did, great, because I have an answer! If not, I still have an answer for you anyway!
Hanna is obviously a very strong Enchantress commander, and with enchantments being a staple throughout Magic’s history, a huge diversity of utility enchantments have been printed.
So when you have TelepathyTelepathy out, and you cast an Enlightened TutorEnlightened Tutor, it is way easier to decide on a tutor target when you can see your opponents’ hand. For instance, being able to see your opponent has a big Blightsteel ColossusBlightsteel Colossus and then being able to say, “Oh, I’ll find this SolemnitySolemnity to take care of that!”
In a deck filled to the brim with silver bullets, those bullets are way better if you know exactly which one to use or find. Seriously, you can run anything from Aura of SilenceAura of Silence, Imprisoned in the MoonImprisoned in the Moon, or even Consulate CrackdownConsulate Crackdown. Just take a look at the decklist to see all the options for yourself!
Give Me the Keys
View on ArchidektCommander (1)
- 1 Hanna, Ship's NavigatorHanna, Ship's Navigator
Creatures (9)
- 1 Academy RectorAcademy Rector
- 1 Aura ThiefAura Thief
- 1 Burnished HartBurnished Hart
- 1 Heliod, God of the SunHeliod, God of the Sun
- 1 Mesa EnchantressMesa Enchantress
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Sun TitanSun Titan
- 1 Thassa, God of the SeaThassa, God of the Sea
- 1 Trinket MageTrinket Mage
Instants (6)
- 1 CounterspellCounterspell
- 1 Cyclonic RiftCyclonic Rift
- 1 Enlightened TutorEnlightened Tutor
- 1 Fact or FictionFact or Fiction
- 1 Mystical TutorMystical Tutor
- 1 Swords to PlowsharesSwords to Plowshares
Sorceries (6)
- 1 Idyllic TutorIdyllic Tutor
- 1 Open the VaultsOpen the Vaults
- 1 Plea for GuidancePlea for Guidance
- 1 ReplenishReplenish
- 1 Supreme VerdictSupreme Verdict
- 1 Wrath of GodWrath of God
Artifacts (9)
- 1 Azorius SignetAzorius Signet
- 1 Claws of GixClaws of Gix
- 1 Commander's SphereCommander's Sphere
- 1 Mind StoneMind Stone
- 1 Sensei's Divining TopSensei's Divining Top
- 1 Sol RingSol Ring
- 1 Talisman of ProgressTalisman of Progress
- 1 Thaumatic CompassThaumatic Compass
- 1 Thought VesselThought Vessel
Enchantments (32)
- 1 Aura of SilenceAura of Silence
- 1 Authority of the ConsulsAuthority of the Consuls
- 1 Banishing LightBanishing Light
- 1 Blind ObedienceBlind Obedience
- 1 Cast OutCast Out
- 1 Copy EnchantmentCopy Enchantment
- 1 Darksteel MutationDarksteel Mutation
- 1 Decree of SilenceDecree of Silence
- 1 Detention SphereDetention Sphere
- 1 Enchanted EveningEnchanted Evening
- 1 Estrid's InvocationEstrid's Invocation
- 1 Ghostly PrisonGhostly Prison
- 1 Grasp of FateGrasp of Fate
- 1 Greater AuramancyGreater Auramancy
- 1 Imprisoned in the MoonImprisoned in the Moon
- 1 Karmic JusticeKarmic Justice
- 1 Land TaxLand Tax
- 1 Leyline of AnticipationLeyline of Anticipation
- 1 Luminarch AscensionLuminarch Ascension
- 1 Mystic RemoraMystic Remora
- 1 Oblivion RingOblivion Ring
- 1 OpalescenceOpalescence
- 1 Parallax WaveParallax Wave
- 1 PropagandaPropaganda
- 1 Rhystic StudyRhystic Study
- 1 Seal of CleansingSeal of Cleansing
- 1 Sigil of the Empty ThroneSigil of the Empty Throne
- 1 SolemnitySolemnity
- 1 Sphere of SafetySphere of Safety
- 1 StandstillStandstill
- 1 Starfield of NyxStarfield of Nyx
- 1 TelepathyTelepathy
Planeswalkers (37)
- 1 [Lands][Lands]
- 1 Azorius ChanceryAzorius Chancery
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Flooded StrandFlooded Strand
- 1 Glacial FortressGlacial Fortress
- 1 Hallowed FountainHallowed Fountain
- 1 Irrigated FarmlandIrrigated Farmland
- 1 Nimbus MazeNimbus Maze
- 1 Port TownPort Town
- 1 Prairie StreamPrairie Stream
- 1 Reliquary TowerReliquary Tower
- 1 Sejiri RefugeSejiri Refuge
- 1 Serra's SanctumSerra's Sanctum
- 1 Temple of EnlightenmentTemple of Enlightenment
- 1 Temple of the False GodTemple of the False God
- 1 Tranquil CoveTranquil Cove
- 14 PlainsPlains
- 6 IslandIsland
No! It’s My Boat!
Even though Hanna may want to drive the WeatherlightWeatherlight, Jhoira, Weatherlight CaptainJhoira, Weatherlight Captain is the true Captain. Jhoira is a 3/3 for four mana that draws you a card whenever you cast a historic spell. Wow, just wow. I have played some broken commanders but dang, did someone say Combo?
When I'm playing a combo deck, the scariest thing is hidden information. Starting your turn when opponents have open mana is risky; your opponents could have removal or a counterspell, and you have no say in it. There are some different ways to handle this, such as forcing the combo through by sheer number of cards, outnumbering the removal your opponents have at the ready, or perhaps by defending the combo with counterspells of your own. This can be very effective, but counterspells are a little more limited when you have three opponents and card numbers are tough to navigate in a one-versus-three scenario.
This is where TelepathyTelepathy comes in, to fill the role that Gitaxian ProbeGitaxian Probe used to fill for Modern Infect. Though it does not draw a card, it is also not a one-time use spell. It enables you to see if your opponents have interaction and then know when you have enough cards or counters to fight through that interaction and win. It can even simply tell you how long you're able to wait until you must try to go off. Plus, if an opponent spends a Krosan GripKrosan Grip on it, that's one fewer removal spell for them to use on your super important cards like Krark-Clan IronworksKrark-Clan Ironworks, and you can't really complain there.
This kind of effect is sorely underrated for what it does, just think of all the times a little bit of information could have gotten you the win!
I am the Captain
View on ArchidektCommander (1)
- 1 Jhoira, Weatherlight CaptainJhoira, Weatherlight Captain
Creatures (18)
- 1 Artificer's AssistantArtificer's Assistant
- 1 Etherium SculptorEtherium Sculptor
- 1 Foundry InspectorFoundry Inspector
- 1 Goblin WelderGoblin Welder
- 1 Herald of KozilekHerald of Kozilek
- 1 Jhoira's FamiliarJhoira's Familiar
- 1 MemniteMemnite
- 1 Myr RetrieverMyr Retriever
- 1 Niv-Mizzet, ParunNiv-Mizzet, Parun
- 1 OrnithopterOrnithopter
- 1 Padeem, Consul of InnovationPadeem, Consul of Innovation
- 1 Reckless FireweaverReckless Fireweaver
- 1 RiddlesmithRiddlesmith
- 1 Sai, Master ThopteristSai, Master Thopterist
- 1 Scrap TrawlerScrap Trawler
- 1 Shimmer MyrShimmer Myr
- 1 Trinket MageTrinket Mage
- 1 Walking BallistaWalking Ballista
Instants (9)
- 1 BrainstormBrainstorm
- 1 CounterspellCounterspell
- 1 Cyclonic RiftCyclonic Rift
- 1 Dramatic ReversalDramatic Reversal
- 1 Hurkyl's RecallHurkyl's Recall
- 1 Paradoxical OutcomeParadoxical Outcome
- 1 RebuildRebuild
- 1 RetractRetract
- 1 Whir of InventionWhir of Invention
Sorceries (4)
- 1 Blasphemous ActBlasphemous Act
- 1 FabricateFabricate
- 1 GrapeshotGrapeshot
- 1 WindfallWindfall
Artifacts (31)
- 1 Aether SpellbombAether Spellbomb
- 1 Aetherflux ReservoirAetherflux Reservoir
- 1 Basalt MonolithBasalt Monolith
- 1 Commander's SphereCommander's Sphere
- 1 Elixir of ImmortalityElixir of Immortality
- 1 Everflowing ChaliceEverflowing Chalice
- 1 Fellwar StoneFellwar Stone
- 1 Gilded LotusGilded Lotus
- 1 Helm of AwakeningHelm of Awakening
- 1 Ichor WellspringIchor Wellspring
- 1 Izzet LocketIzzet Locket
- 1 Izzet SignetIzzet Signet
- 1 Lightning GreavesLightning Greaves
- 1 Lotus PetalLotus Petal
- 1 Mana VaultMana Vault
- 1 Mind StoneMind Stone
- 1 Mishra's BaubleMishra's Bauble
- 1 Mox AmberMox Amber
- 1 Paradox EngineParadox Engine
- 1 Prismatic LensPrismatic Lens
- 1 Semblance AnvilSemblance Anvil
- 1 Sensei's Divining TopSensei's Divining Top
- 1 Sol RingSol Ring
- 1 SpellbookSpellbook
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 Thought VesselThought Vessel
- 1 Thran DynamoThran Dynamo
- 1 Tormod's CryptTormod's Crypt
- 1 Urza's BaubleUrza's Bauble
- 1 Voltaic KeyVoltaic Key
- 1 Welding JarWelding Jar
Enchantments (4)
- 1 Efficient ConstructionEfficient Construction
- 1 Storm the VaultStorm the Vault
- 1 TelepathyTelepathy
- 1 The Antiquities WarThe Antiquities War
Planeswalkers (2)
- 1 Saheeli, the GiftedSaheeli, the Gifted
- 1 Tezzeret the SeekerTezzeret the Seeker
Lands (31)
- 1 Buried RuinBuried Ruin
- 1 Command TowerCommand Tower
- 1 Darksteel CitadelDarksteel Citadel
- 1 Great FurnaceGreat Furnace
- 1 Inventors' FairInventors' Fair
- 1 Izzet BoilerworksIzzet Boilerworks
- 1 Reliquary TowerReliquary Tower
- 1 Seat of the SynodSeat of the Synod
- 1 Shivan ReefShivan Reef
- 1 Spire of IndustrySpire of Industry
- 1 Steam VentsSteam Vents
- 1 Sulfur FallsSulfur Falls
- 15 IslandIsland
- 4 MountainMountain
Curses!
Literally! This little piece of gold from Commander 2017 is so overlooked but so powerful. It's also a one-mana enchantment, this time enchanting a specific player, and when that player is attacked, the attacker gets a Gold token, and if the attacker is your opponent, you get a Gold as well.
This is a great political card, encouraging attacks on someone else, giving you free mana, while remaining inconspicuous and subtly keeping pressure off you, all for a one mana investment! You can even enchant yourself if you’re getting targeted and need mana. this card is rarely dead and always causes some interesting lines of play.
Here we have the ultimate political commander himself, Mathas, Fiend SeekerMathas, Fiend Seeker. Mathas is all about politics, misdirection, and encouraging your opponents to kill each other, so what could be more perfect than these two together? Brudiclad, Telchor EngineerBrudiclad, Telchor Engineer is also an amazing match because Curse of OpulenceCurse of Opulence ramps you up to Brudiclad, then makes tokens that can become other tokens, like 2/1 Myr. This card is just straight value in a deck like Brudiclad!
Then there is the big daddy, The Ur-DragonThe Ur-Dragon. This is probably a holdover from the Precon Effect, since Opulence was in Ur-Dragon's original preconstructed deck, but it still works here. When you are trying to do something like cast a bunch of giant Dragons as fast as possible, any mana advantage is great, so Curse of OpulenceCurse of Opulence fits the bill there. It also draws attention away from you and your giant Dragons, which is exactly what you need to buy time in the early game.
Where else should Curse of OpulenceCurse of Opulence be played, though? I’ll give you a hint: you may find a couple places in the rest of this article.
*BOOM*
This time, the Shattergang BrothersShattergang Brothers are up to bat! Or throw bombs. Same difference. Like the other two commanders above, Shattergang is also an Artificer! Wasn't intentional, I promise. The Brothers can pay three mana and sacrifice an enchantment, artifact, or creature to force every other player to sacrifice one as well. Yay, mutually assured suffering! I mean fun!
Shattergang BrothersShattergang Brothers is all about shattering things, so why not shatter some Gold tokens? Curse of OpulenceCurse of Opulence gets you mana, creates artifacts that you can sacrifice to Shattergang, and keeps people from attacking you! You can also sacrifice the Curse itself in a pinch.
Past that, the Gold can be sacrificed to common Shattergang cards, such as Trading PostTrading Post, and they'll give Mazirek, Kraul Death PriestMazirek, Kraul Death Priest tons of counters, and they'll trigger Revolt on Aid from the CowlAid from the Cowl. There's a ton of synergy, so take a look at the decklist and check out all those cool interactions!
Artificer Tribal
View on ArchidektCommander (1)
- 1 Shattergang BrothersShattergang Brothers
Creatures (28)
- 1 Acidic SlimeAcidic Slime
- 1 Avenger of ZendikarAvenger of Zendikar
- 1 Blood ArtistBlood Artist
- 1 Butcher of MalakirButcher of Malakir
- 1 Catacomb SifterCatacomb Sifter
- 1 Creakwood LiegeCreakwood Liege
- 1 Deathbringer ThoctarDeathbringer Thoctar
- 1 Eternal WitnessEternal Witness
- 1 Glissa, the TraitorGlissa, the Traitor
- 1 Grave TitanGrave Titan
- 1 Harvester of SoulsHarvester of Souls
- 1 Mazirek, Kraul Death PriestMazirek, Kraul Death Priest
- 1 OphiomancerOphiomancer
- 1 PlaguecrafterPlaguecrafter
- 1 Reassembling SkeletonReassembling Skeleton
- 1 Reclamation SageReclamation Sage
- 1 Sakura-Tribe ElderSakura-Tribe Elder
- 1 Sheoldred, Whispering OneSheoldred, Whispering One
- 1 Sidisi, Undead VizierSidisi, Undead Vizier
- 1 Smothering AbominationSmothering Abomination
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Sprouting ThrinaxSprouting Thrinax
- 1 Squee, the ImmortalSquee, the Immortal
- 1 Treasure KeeperTreasure Keeper
- 1 Wood ElvesWood Elves
- 1 Wurmcoil EngineWurmcoil Engine
- 1 Yavimaya ElderYavimaya Elder
- 1 Zulaport CutthroatZulaport Cutthroat
Instants (3)
- 1 Beast WithinBeast Within
- 1 Krosan GripKrosan Grip
- 1 PutrefyPutrefy
Sorceries (7)
- 1 Blasphemous ActBlasphemous Act
- 1 CultivateCultivate
- 1 Demonic TutorDemonic Tutor
- 1 Diabolic TutorDiabolic Tutor
- 1 Explosive VegetationExplosive Vegetation
- 1 Kodama's ReachKodama's Reach
- 1 VandalblastVandalblast
Artifacts (11)
- 1 Ashnod's AltarAshnod's Altar
- 1 Chromatic LanternChromatic Lantern
- 1 Golgari SignetGolgari Signet
- 1 Gruul SignetGruul Signet
- 1 Ichor WellspringIchor Wellspring
- 1 Rakdos SignetRakdos Signet
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Spine of Ish SahSpine of Ish Sah
- 1 Tamiyo's JournalTamiyo's Journal
- 1 Trading PostTrading Post
Enchantments (11)
- 1 Aspect of MongooseAspect of Mongoose
- 1 Awakening ZoneAwakening Zone
- 1 Curse of OpulenceCurse of Opulence
- 1 Deathreap RitualDeathreap Ritual
- 1 Dictate of ErebosDictate of Erebos
- 1 From BeyondFrom Beyond
- 1 Grave PactGrave Pact
- 1 Journey to EternityJourney to Eternity
- 1 Phyrexian ArenaPhyrexian Arena
- 1 RancorRancor
- 1 Revel in RichesRevel in Riches
Planeswalkers (1)
- 1 Daretti, Ingenious IconoclastDaretti, Ingenious Iconoclast
Lands (38)
- 1 Blood CryptBlood Crypt
- 1 Bloodstained MireBloodstained Mire
- 1 Bojuka BogBojuka Bog
- 1 Cinder GladeCinder Glade
- 1 Command TowerCommand Tower
- 1 Dragonskull SummitDragonskull Summit
- 1 Evolving WildsEvolving Wilds
- 1 Golgari Rot FarmGolgari Rot Farm
- 1 Kher KeepKher Keep
- 1 Luxury SuiteLuxury Suite
- 1 Overgrown TombOvergrown Tomb
- 1 Rootbound CragRootbound Crag
- 1 Savage LandsSavage Lands
- 1 Smoldering MarshSmoldering Marsh
- 1 Spire GardenSpire Garden
- 1 Stomping GroundStomping Ground
- 1 Temple of AbandonTemple of Abandon
- 1 Temple of MaladyTemple of Malady
- 1 Temple of MaliceTemple of Malice
- 1 Temple of the False GodTemple of the False God
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Wooded FoothillsWooded Foothills
- 1 Woodland CemeteryWoodland Cemetery
- 8 SwampSwamp
- 1 MountainMountain
- 6 ForestForest
Not an Artificer
We have finally broken the pattern of Artificer commanders! This time, we're on Warrior Tribal, helmed by Najeela, the Blade-BlossomNajeela, the Blade-Blossom. Najeela is a 3/2 Human Warrior that creates tapped and attacking 1/1 Warrior tokens whenever a Warrior attacks. Notably, this is symmetrical, so you can create tokens for your opponents when they attack with Warriors if you really want to. Najeela can also pay a mana of each color to boost your team with a bunch of excellent keywords, untap them, and give you an additional combat phase. Again, this can be used on an opponent's turn to give them an extra combat, if you really want to give your enemies extra combat steps, because, you know, why not?
Curse of OpulenceCurse of Opulence is a great fit for a Najeela deck. She loves to attack, and Opulence loves it when you attack, too. You can use the Gold to cast your Warriors, like Gruul SpellbreakerGruul Spellbreaker or Lovisa ColdeyesLovisa Coldeyes, or you could use it on the actiavted abilities of Brutal HordechiefBrutal Hordechief, Alesha, Who Smiles at DeathAlesha, Who Smiles at Death, Jazal GoldmaneJazal Goldmane, etc. You could also just use it on Najeela herself and get those extra combats, but where’s the fun in that?
The political leverage and aggressive style is exactly what you want in a deck like this, so Curse of Opulence is a great addition. This card has too many interactions, frankly, so it’s time for the decklist.
Big Stick Policy
View on ArchidektCommander (1)
- 1 Najeela, the Blade-BlossomNajeela, the Blade-Blossom
Creatures (30)
- 1 Alesha, Who Smiles at DeathAlesha, Who Smiles at Death
- 1 Arashin ForemostArashin Foremost
- 1 Aven Wind GuideAven Wind Guide
- 1 Blaring CaptainBlaring Captain
- 1 Blood-Chin RagerBlood-Chin Rager
- 1 Bramblewood ParagonBramblewood Paragon
- 1 Brighthearth BanneretBrighthearth Banneret
- 1 Brutal HordechiefBrutal Hordechief
- 1 Champion of LambholtChampion of Lambholt
- 1 Chief of the EdgeChief of the Edge
- 1 Combat CelebrantCombat Celebrant
- 1 Decorated ChampionDecorated Champion
- 1 Derevi, Empyrial TacticianDerevi, Empyrial Tactician
- 1 Garna, the BloodflameGarna, the Bloodflame
- 1 Grand Warlord RadhaGrand Warlord Radha
- 1 Herald of DromokaHerald of Dromoka
- 1 Iroas, God of VictoryIroas, God of Victory
- 1 Jazal GoldmaneJazal Goldmane
- 1 Lovisa ColdeyesLovisa Coldeyes
- 1 Mardu Strike LeaderMardu Strike Leader
- 1 Mardu Woe-ReaperMardu Woe-Reaper
- 1 Mindblade RenderMindblade Render
- 1 Mirri, Weatherlight DuelistMirri, Weatherlight Duelist
- 1 Ogre BattledriverOgre Battledriver
- 1 Rushblade CommanderRushblade Commander
- 1 Samut, Voice of DissentSamut, Voice of Dissent
- 1 Shanna, Sisay's LegacyShanna, Sisay's Legacy
- 1 Surrak DragonclawSurrak Dragonclaw
- 1 Thrasher BruteThrasher Brute
- 1 Zurgo HelmsmasherZurgo Helmsmasher
Instants (10)
- 1 Assassin's TrophyAssassin's Trophy
- 1 Boros CharmBoros Charm
- 1 Cyclonic RiftCyclonic Rift
- 1 Dovin's VetoDovin's Veto
- 1 Enlightened TutorEnlightened Tutor
- 1 Nature's ClaimNature's Claim
- 1 Secure the WastesSecure the Wastes
- 1 Swords to PlowsharesSwords to Plowshares
- 1 Unbreakable FormationUnbreakable Formation
- 1 Utter EndUtter End
Sorceries (6)
- 1 Cleansing NovaCleansing Nova
- 1 Demonic TutorDemonic Tutor
- 1 Diabolic IntentDiabolic Intent
- 1 FarseekFarseek
- 1 Kodama's ReachKodama's Reach
- 1 Rampant GrowthRampant Growth
Artifacts (9)
- 1 Chromatic LanternChromatic Lantern
- 1 Fellwar StoneFellwar Stone
- 1 Herald's HornHerald's Horn
- 1 Lightning GreavesLightning Greaves
- 1 Oketra's MonumentOketra's Monument
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Sword of Feast and FamineSword of Feast and Famine
- 1 Vanquisher's BannerVanquisher's Banner
Enchantments (9)
- 1 Bear UmbraBear Umbra
- 1 Beastmaster AscensionBeastmaster Ascension
- 1 Cathars' CrusadeCathars' Crusade
- 1 Cryptolith RiteCryptolith Rite
- 1 Curse of OpulenceCurse of Opulence
- 1 Druids' RepositoryDruids' Repository
- 1 Nature's WillNature's Will
- 1 Raiders' SpoilsRaiders' Spoils
- 1 Rhythm of the WildRhythm of the Wild
Lands (35)
- 1 Blood CryptBlood Crypt
- 1 Bloodstained MireBloodstained Mire
- 1 Breeding PoolBreeding Pool
- 1 City of BrassCity of Brass
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Exotic OrchardExotic Orchard
- 1 Flooded StrandFlooded Strand
- 1 Frontier BivouacFrontier Bivouac
- 1 Godless ShrineGodless Shrine
- 1 Jungle ShrineJungle Shrine
- 1 Mana ConfluenceMana Confluence
- 1 Nomad OutpostNomad Outpost
- 1 Overgrown TombOvergrown Tomb
- 1 Path of AncestryPath of Ancestry
- 1 Polluted DeltaPolluted Delta
- 1 Sacred FoundrySacred Foundry
- 1 Sandsteppe CitadelSandsteppe Citadel
- 1 Savage LandsSavage Lands
- 1 Steam VentsSteam Vents
- 1 Stomping GroundStomping Ground
- 1 Temple GardenTemple Garden
- 1 Unclaimed TerritoryUnclaimed Territory
- 1 Watery GraveWatery Grave
- 1 Windswept HeathWindswept Heath
- 1 Wooded FoothillsWooded Foothills
- 3 PlainsPlains
- 1 IslandIsland
- 2 SwampSwamp
- 1 MountainMountain
- 2 ForestForest
The End of History
Well maybe not, but it is the end of this article. Thank you all once again for your continued support for the series. What’s your favorite underrated card? Do you agree or disagree with my take on Curse of OpulenceCurse of Opulence and TelepathyTelepathy? Where do you think they should see more play? Please share in the comments below, and as always, have a great day!
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