(Tsabo's WebTsabo's Web | By Carl Critchlow)
Caught in the Stax Web
Welcome back to The Toolbox! Here, we take a look at underplayed cards and evaluate where they ought to see more play. Today, we have a fun hate piece that I think is very underrated in Commander: Tsabo's WebTsabo's Web!
Now, I know that Stax pieces are not everyone's favorite, but this is one that I think scales really well depending on the playgroup. I like to think of it as a Back to BasicsBack to Basics exclusively for lands with a non-mana-producing activated ability, such as Rogue's PassageRogue's Passage, that also draws a card when it enters the battlefield!
The reason that I think Tsabo's WebTsabo's Web scales so well is because it can balance out games where, for instance, a Phage the UntouchablePhage the Untouchable player also has their Rogue's PassageRogue's Passage ready to wipe someone out. This also works for whenever someone plays out an early Inventor's FairInventor's Fair, Kessig Wolf RunKessig Wolf Run, or any one of all of the various lands in our amazing format!
One interesting thing to note is that it also tags Tolaria WestTolaria West and the Cycling lands, such as Forgotten CaveForgotten Cave, because they do still have an activated ability, even though it cannot be used from the battlefield. There's also the added bonus of not being as much of a feel-bad for an opponent playing something like an Esika, God of the Tree // The Prismatic BridgeEsika, God of the Tree // The Prismatic Bridge God-Tribal deck where Back to BasicsBack to Basics could be absolutely devastating. This is one of the more soft-locking Stax pieces out there that has a wide reach in our format, but where should it be played? Let's get into it!
To get our bearings, let's first figure out the places where Tsabo's WebTsabo's Web is already seeing some play. Starting off with Yorion, Sky NomadYorion, Sky Nomad, there is an interesting bit of interaction past the obvious ability to repeatedly blink Tsabo's WebTsabo's Web to draw a bunch of cards. Hypothetically, if you had an important land in play, such as Scavenger GroundsScavenger Grounds, at the end of your opponent's turn you could blink Yorion with some effect such as EphemerateEphemerate, so that Yorion will then delayed-blink Tsabo's WebTsabo's Web until the end of your turn. This means that you can then untap with the Grounds, and get more value from the Web entering once again! This same interaction of blinking the Web repeatedly can also be seen with Brago, King EternalBrago, King Eternal, making him another great contender.
Next is the artificer herself, Jhoira, Weatherlight CaptainJhoira, Weatherlight Captain! The reason for including the Web here is pretty clear, as Tsabo's WebTsabo's Web effectively draws two cards for two mana. Additionally, I highly recomment including cost-reducers in the deck, such as Etherium SculptorEtherium Sculptor. That way, if you end up with your Inventors' FairInventors' Fair out on the field early, you're not forced to tap it for mana, making it unable to tutor up an artifact later because it won't be able to untap.
If we're going to talk about bringing extra value, then Alela, Artful ProvocateurAlela, Artful Provocateur is a great home for the Web for reasons very similar to Jhoira, though it's perhaps a bit more aggressive. Here, Tsabo's WebTsabo's Web makes a flying Faerie, draws a card, and hampers opponents' land bases, all for just two mana! Actually, I like Web very much in a three-color deck like this, due to the simple fact that we already need to make concessions in our mana-base to play more color-intensive mana-fixing lands over utility lands that the Web would affect.
While these seem like pretty clear-cut places to include Tsabo's WebTsabo's Web, I think there are even more unexplored options for it to see some play, so let's get into it!
The Artifact King
The one, the only, the bane of my existence for a little bit in Modern, Urza, Lord High ArtificerUrza, Lord High Artificer! Urza is just an insane card: when he ETBs, he makes a Construct that can get huge quickly, he turns all our artifacts into Mox SapphireMox Sapphires, and he lets us do a one-time Mind's DesireMind's Desire for five mana. So let's get into why I think Tsabo's WebTsabo's Web is such a strong fit for a deck like this!
I know that Urza has access to a lot of powerful utility lands, like Inventor's FairInventor's Fair, Buried RuinBuried Ruin, and Academy RuinsAcademy Ruins just to name a few, so there is a cost to playing Tsabo's WebTsabo's Web. However, 25% of Urza decks are already running Back to BasicsBack to Basics, and 53% of them are playing Winter OrbWinter Orb. Urza's mana-tapping ability allows the deck to function without major use of lands, which means even though the Web affects each player, we break parity with our opponents. While having Web will take some playing around to not lock down one of our own lands, that's definitely doable. We can also generate a bit of a combo with Mycosynth LatticeMycosynth Lattice and Unwinding ClockUnwinding Clock to be able to untap these utility lands in an effective (albeit convoluted) way.
At very worst, for Urza, this is an Arcane SignetArcane Signet that replaces itself and can disrupt opposing lands. At best, Web can act as an easily-tutored soft Stax piece!
Mox Opal Did Nothing Wrong
View on ArchidektCommander (1)
- 1 Urza, Lord High ArtificerUrza, Lord High Artificer
Creatures (19)
- 1 Emry, Lurker of the LochEmry, Lurker of the Loch
- 1 Etherium SculptorEtherium Sculptor
- 1 Foundry InspectorFoundry Inspector
- 1 HullbreacherHullbreacher
- 1 Jhoira's FamiliarJhoira's Familiar
- 1 MemnarchMemnarch
- 1 Myr BattlesphereMyr Battlesphere
- 1 Myr RetrieverMyr Retriever
- 1 Padeem, Consul of InnovationPadeem, Consul of Innovation
- 1 RiddlesmithRiddlesmith
- 1 Sai, Master ThopteristSai, Master Thopterist
- 1 Scrap TrawlerScrap Trawler
- 1 Shimmer MyrShimmer Myr
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 SpellskiteSpellskite
- 1 Tribute MageTribute Mage
- 1 Trinket MageTrinket Mage
- 1 Trophy MageTrophy Mage
- 1 Vedalken ArchmageVedalken Archmage
Artifacts (27)
- 1 Aetherflux ReservoirAetherflux Reservoir
- 1 Basalt MonolithBasalt Monolith
- 1 Blinkmoth UrnBlinkmoth Urn
- 1 Darksteel ForgeDarksteel Forge
- 1 Everflowing ChaliceEverflowing Chalice
- 1 Grafdigger's CageGrafdigger's Cage
- 1 Howling MineHowling Mine
- 1 Ichor WellspringIchor Wellspring
- 1 Isochron ScepterIsochron Scepter
- 1 Jeweled LotusJeweled Lotus
- 1 Lightning GreavesLightning Greaves
- 1 Lithoform EngineLithoform Engine
- 1 Manifold KeyManifold Key
- 1 Mind StoneMind Stone
- 1 Mystic ForgeMystic Forge
- 1 Sapphire MedallionSapphire Medallion
- 1 Sensei's Divining TopSensei's Divining Top
- 1 Sol RingSol Ring
- 1 SpellbookSpellbook
- 1 Static OrbStatic Orb
- 1 Storage MatrixStorage Matrix
- 1 Swiftfoot BootsSwiftfoot Boots
- 1 TsaboTsabo
- 1 Tormod's CryptTormod's Crypt
- 1 Unwinding ClockUnwinding Clock
- 1 Welding JarWelding Jar
- 1 Winter OrbWinter Orb
Instants (10)
- 1 BrainstormBrainstorm
- 1 CounterspellCounterspell
- 1 Cyclonic RiftCyclonic Rift
- 1 Dramatic ReversalDramatic Reversal
- 1 Fierce GuardianshipFierce Guardianship
- 1 Mystical TutorMystical Tutor
- 1 NegateNegate
- 1 Paradoxical OutcomeParadoxical Outcome
- 1 Spell SwindleSpell Swindle
- 1 Whir of InventionWhir of Invention
Enchantments (4)
- 1 Efficient ConstructionEfficient Construction
- 1 Mirrodin BesiegedMirrodin Besieged
- 1 Rhystic StudyRhystic Study
- 1 Thopter Spy NetworkThopter Spy Network
Planeswalkers (2)
- 1 Karn, Scion of UrzaKarn, Scion of Urza
- 1 Tezzeret the SeekerTezzeret the Seeker
Lands (33)
- 1 Academy RuinsAcademy Ruins
- 1 Buried RuinBuried Ruin
- 1 Castle VantressCastle Vantress
- 1 Darksteel CitadelDarksteel Citadel
- 1 Inventors' FairInventors' Fair
- 1 Mystic SanctuaryMystic Sanctuary
- 1 Reliquary TowerReliquary Tower
- 1 Seat of the SynodSeat of the Synod
- 25 IslandIsland
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The Stax Savant
This section almost went to Derevi, Empyrial TacticianDerevi, Empyrial Tactician. Don't get me wrong, Derevi's ability to make the downside on Tsabo's WebTsabo's Web irrelevant is great, but I think that I am justified in choosing a different commander here. I instead wanted to discuss Tsabo's WebTsabo's Web for Daretti, Scrap SavantDaretti, Scrap Savant. The reason I chose Daretti over Derevi is simply because the tradition Derevi Stax list is already really tight, and doesn't have room for soft Stax when it's already doing some pretty hardcore Stax instead. Let's therefore see why it might be worth it to jam the Web into a sweet artifact sacrifice shell instead!
While Daretti is not as known for being a Stax commander now, he was a top contender at one point, due to his ability to recur and manipulate which artifacts were in play. The reason I'm suggesting a slight return to these roots is because of Daretti's ability to sacrifice artifacts to get more important pieces back. There are plenty of small artifacts we're happy to trade out for bigger shiny toys in the yard. After all, for Daretti, Tsabo's WebTsabo's Web is already half of an Ichor WellspringIchor Wellspring.
With Goblin EngineerGoblin Engineer, Goblin WelderGoblin Welder, Krark-Clan IronworksKrark-Clan Ironworks, and Daretti, Scrap SavantDaretti, Scrap Savant, just to name a few, we have more than enough ways to sacrifice and recur the Web. This ideally helps us impact our opponents' mana bases by slowing down their sticky utility lands - such as Scavenger GroundsScavenger Grounds - but even if there's not much for us to keep tapped, it's still drawing us cards as it flits back and forth. So now, let's take a look at the decklist to see all this artifact nonsense!
Scrappy Doo
View on ArchidektCommander (1)
- 1 Daretti, Scrap SavantDaretti, Scrap Savant
Creatures (21)
- 1 Bosh, Iron GolemBosh, Iron Golem
- 1 Combustible GearhulkCombustible Gearhulk
- 1 Dockside ExtortionistDockside Extortionist
- 1 DuplicantDuplicant
- 1 Feldon of the Third PathFeldon of the Third Path
- 1 Foundry InspectorFoundry Inspector
- 1 Goblin EngineerGoblin Engineer
- 1 Goblin WelderGoblin Welder
- 1 Junk DiverJunk Diver
- 1 Kuldotha ForgemasterKuldotha Forgemaster
- 1 MetalworkerMetalworker
- 1 Meteor GolemMeteor Golem
- 1 Myr BattlesphereMyr Battlesphere
- 1 Myr RetrieverMyr Retriever
- 1 Palladium MyrPalladium Myr
- 1 Scrap TrawlerScrap Trawler
- 1 Shimmer MyrShimmer Myr
- 1 Slobad, Goblin TinkererSlobad, Goblin Tinkerer
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Steel HellkiteSteel Hellkite
- 1 Wurmcoil EngineWurmcoil Engine
Artifacts (30)
- 1 Alhammarret's ArchiveAlhammarret's Archive
- 1 Arcane SignetArcane Signet
- 1 Basalt MonolithBasalt Monolith
- 1 Caged SunCaged Sun
- 1 Clock of OmensClock of Omens
- 1 Commander's SphereCommander's Sphere
- 1 Darksteel ForgeDarksteel Forge
- 1 Everflowing ChaliceEverflowing Chalice
- 1 Fire DiamondFire Diamond
- 1 Forsaken MonumentForsaken Monument
- 1 Gilded LotusGilded Lotus
- 1 Hedron ArchiveHedron Archive
- 1 Ichor WellspringIchor Wellspring
- 1 Jeweled LotusJeweled Lotus
- 1 Krark-Clan IronworksKrark-Clan Ironworks
- 1 Mana VaultMana Vault
- 1 Manifold KeyManifold Key
- 1 Mind StoneMind Stone
- 1 MindslaverMindslaver
- 1 Mycosynth LatticeMycosynth Lattice
- 1 Mycosynth WellspringMycosynth Wellspring
- 1 Mystic ForgeMystic Forge
- 1 Nevinyrral's DiskNevinyrral's Disk
- 1 Sol RingSol Ring
- 1 Spine of Ish SahSpine of Ish Sah
- 1 Thran DynamoThran Dynamo
- 1 Trading PostTrading Post
- 1 TsaboTsabo
- 1 Unwinding ClockUnwinding Clock
- 1 Voltaic KeyVoltaic Key
Instants (3)
- 1 Chaos WarpChaos Warp
- 1 Thrill of PossibilityThrill of Possibility
- 1 Tibalt's TrickeryTibalt's Trickery
Sorceries (8)
- 1 All Is DustAll Is Dust
- 1 Blasphemous ActBlasphemous Act
- 1 Faithless LootingFaithless Looting
- 1 GambleGamble
- 1 Saheeli's DirectiveSaheeli's Directive
- 1 Scrap MasteryScrap Mastery
- 1 Trash for TreasureTrash for Treasure
- 1 VandalblastVandalblast
Planeswalkers (2)
- 1 Karn, the Great CreatorKarn, the Great Creator
- 1 Ugin, the IneffableUgin, the Ineffable
Lands (35)
- 1 Ancient TombAncient Tomb
- 1 Arcane LighthouseArcane Lighthouse
- 1 Buried RuinBuried Ruin
- 1 Darksteel CitadelDarksteel Citadel
- 1 Forge of HeroesForge of Heroes
- 1 Forgotten CaveForgotten Cave
- 1 Ghost QuarterGhost Quarter
- 1 Great FurnaceGreat Furnace
- 1 Inventors' FairInventors' Fair
- 1 Karn's BastionKarn's Bastion
- 1 Phyrexia's CorePhyrexia's Core
- 1 Reliquary TowerReliquary Tower
- 1 Temple of the False GodTemple of the False God
- 1 War RoomWar Room
- 21 MountainMountain
Making Fate Blink
Aminatou, the FateshifterAminatou, the Fateshifter is one commander that can fit into a lot of shells, such as Blink, Miracles, Politics, and so on, and this has earned her a large and diverse degree of popularity. I view her as a bit of a mix of Brago, King EternalBrago, King Eternal and Alela, Artful ProvocateurAlela, Artful Provocateur, which means I think she's also able to take good advantage of Tsabo's WebTsabo's Web.
The obvious interaction here is that we can blink Tsabo's WebTsabo's Web with Aminatou, the FateshifterAminatou, the Fateshifter to draw extra cards here and there. It might not be our best choice for Aminatou herself, but Aminatou also has lots of other friends in her 99, such as the aforementioned Brago, who might incidentally turn our Kessig Wolf-RunKessig Wolf-Run-hampering Web into bonus cards every once in a while. It's important for us to keep potential drawbacks in mind, though: looking at the EDHREC page for Aminatou, the most popular land she tends to play that has an activated ability is Forge of HeroesForge of Heroes, which appears in 19% of decks. Forge can be powerful for planeswalker commanders to get additional loyalty, but I don't think we're super attached to the Forge in general, especially if cutting it means we don't have to worry about possible anti-synergy, and we can play another dual land to help out our three-color mana base instead anyway.
In fact, looking more in-depth at the EDHREC page for Aminatou, it's filled with cards like Elspeth Conquers DeathElspeth Conquers Death, Confounding ConundrumConfounding Conundrum, and other soft Stax effects that, like the Web, benefit nicely from being blinked repeatedly. This makes me feel even better about giving Tsabo's WebTsabo's Web a chance in Aminatou now - it just seems to fit right in!
Blink Town
View on ArchidektCommander (1)
- 1 Aminatou, the FateshifterAminatou, the Fateshifter
Creatures (29)
- 1 Agent of TreacheryAgent of Treachery
- 1 ArchaeomancerArchaeomancer
- 1 Baleful StrixBaleful Strix
- 1 Brago, King EternalBrago, King Eternal
- 1 Charming PrinceCharming Prince
- 1 CloudblazerCloudblazer
- 1 Corpse KnightCorpse Knight
- 1 Deadeye NavigatorDeadeye Navigator
- 1 Eldrazi DisplacerEldrazi Displacer
- 1 Felidar GuardianFelidar Guardian
- 1 FlickerwispFlickerwisp
- 1 Gonti, Lord of LuxuryGonti, Lord of Luxury
- 1 Hostage TakerHostage Taker
- 1 MulldrifterMulldrifter
- 1 Peregrine DrakePeregrine Drake
- 1 Ravenous ChupacabraRavenous Chupacabra
- 1 Reflector MageReflector Mage
- 1 Restoration AngelRestoration Angel
- 1 ReveillarkReveillark
- 1 Rune-Scarred DemonRune-Scarred Demon
- 1 Skyclave ApparitionSkyclave Apparition
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 SoulherderSoulherder
- 1 Spark DoubleSpark Double
- 1 Sun TitanSun Titan
- 1 Thassa, Deep-DwellingThassa, Deep-Dwelling
- 1 Venser, Shaper SavantVenser, Shaper Savant
- 1 Watcher for TomorrowWatcher for Tomorrow
- 1 Yorion, Sky NomadYorion, Sky Nomad
Instants (9)
- 1 BrainstormBrainstorm
- 1 CloudshiftCloudshift
- 1 CounterspellCounterspell
- 1 Cyclonic RiftCyclonic Rift
- 1 Dovin's VetoDovin's Veto
- 1 EphemerateEphemerate
- 1 Ghostly FlickerGhostly Flicker
- 1 Swords to PlowsharesSwords to Plowshares
- 1 Utter EndUtter End
Sorceries (5)
- 1 Devastation TideDevastation Tide
- 1 Entreat the DeadEntreat the Dead
- 1 PonderPonder
- 1 Temporal MasteryTemporal Mastery
- 1 TerminusTerminus
Artifacts (10)
- 1 Altar of the BroodAltar of the Brood
- 1 Arcane SignetArcane Signet
- 1 Azorius SignetAzorius Signet
- 1 Conjurer's ClosetConjurer's Closet
- 1 Dimir SignetDimir Signet
- 1 Orzhov SignetOrzhov Signet
- 1 PanharmoniconPanharmonicon
- 1 Sol RingSol Ring
- 1 TsaboTsabo
- 1 Wishclaw TalismanWishclaw Talisman
Enchantments (8)
- 1 Act of AuthorityAct of Authority
- 1 Confounding ConundrumConfounding Conundrum
- 1 Elspeth Conquers DeathElspeth Conquers Death
- 1 Oath of TeferiOath of Teferi
- 1 Omen of the SeaOmen of the Sea
- 1 Rhystic StudyRhystic Study
- 1 Reality AcidReality Acid
- 1 Smothering TitheSmothering Tithe
Planeswalkers (3)
- 1 Kaya, Ghost AssassinKaya, Ghost Assassin
- 1 Teferi, Time RavelerTeferi, Time Raveler
- 1 Venser, the SojournerVenser, the Sojourner
Lands (35)
- 1 Arcane SanctumArcane Sanctum
- 1 Azorius ChanceryAzorius Chancery
- 1 Bojuka BogBojuka Bog
- 1 Caves of KoilosCaves of Koilos
- 1 Command TowerCommand Tower
- 1 Dimir AqueductDimir Aqueduct
- 1 Drowned CatacombDrowned Catacomb
- 1 Evolving WildsEvolving Wilds
- 1 Glacial FortressGlacial Fortress
- 1 Godless ShrineGodless Shrine
- 1 Halimar DepthsHalimar Depths
- 1 Hallowed FountainHallowed Fountain
- 1 Isolated ChapelIsolated Chapel
- 1 Mystic SanctuaryMystic Sanctuary
- 1 Orzhov BasilicaOrzhov Basilica
- 1 Prairie StreamPrairie Stream
- 1 Reliquary TowerReliquary Tower
- 1 Sunken HollowSunken Hollow
- 1 Temple of DeceitTemple of Deceit
- 1 Temple of EnlightenmentTemple of Enlightenment
- 1 Temple of SilenceTemple of Silence
- 1 Terramorphic ExpanseTerramorphic Expanse
- 1 Watery GraveWatery Grave
- 5 PlainsPlains
- 5 IslandIsland
- 2 SwampSwamp
Escaping the Web
I hope that you enjoyed reading this installment and that you’ve found a new home for Tsabo's WebTsabo's Web. What other commanders do you think pair well with Tsabo's WebTsabo's Web? Do you think that I’m overestimating this card, or do you agree it’s highly underrated? What other cards are you hoping to see get their place in the spotlight? Let’s talk about it in the comments below. Thank you all once again, and please stay safe!
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