(Virtus's ManeuverVirtus's Maneuver | Art by Tomasz Jedruszek)
Sacrifice! Sacrifice!
Welcome back to The Toolbox! Here, we take a look at underplayed cards and evaluate where they ought to see more play. Today, we have a a pretty great recursion and sacrifice blend that I think folks have overlooked: Virtus's ManeuverVirtus's Maneuver!
This is a card I rediscovered when building an aggressive ThraximundarThraximundar deck—which I'm doing because of how sweet the new Secret Lair art is—and it struck me as not only a great way to force opponents to sacrifice creatures, but also recur a fun beater like Archfiend of DepravityArchfiend of Depravity. One of the most immediate comparisons to the Maneuver is the suite of creatures like PlaguecrafterPlaguecrafter and Fleshbag MarauderFleshbag Marauder that cause sacrifice across the whole table.
Now, I'm not saying that Maneuver should be played over these creatures. Quite the opposite, actually. Using Virtus's ManeuverVirtus's Maneuver to get back a PlaguecrafterPlaguecrafter is an amazing play in a deck like ThraximundarThraximundar, especially since it can get him buffed by up to seven counters!
Before we get into the commanders that I think should play Maneuver, let's get into the commanders that already do. It certainly shows up in decks for the namesake pair of Gorm the GreatGorm the Great + Virtus the VeiledVirtus the Veiled, which is a little on the nose, but still a good example of how Virtus's ManeuverVirtus's Maneuver can even fit into a non-sacrifice-focused deck. Maneuver is a great way to thin out blockers while also recurring a Dire Fleet RavagerDire Fleet Ravager!
Next up we have ThraximundarThraximundar, who I've talked about a little bit already, and for very good reason. Virtus's ManeuverVirtus's Maneuver is a perfect inclusion as a card that disrupts opposing creatures, pumps up ThraximundarThraximundar, and recurs your own important monsters, all in one!
Finally, we have the extremely controversial Negan, the Cold-BloodedNegan, the Cold-Blooded. While I may not agree with the printing of this card, Virtus's ManeuverVirtus's Maneuver is a genuinely good pair with Negan for much of the same reasoning as Thraximundar. This deck has a lot of kill-on-sight threats, such as Tergrid, God of FrightTergrid, God of Fright, which Maneuver can recur while enabling the deck's main gameplan at the same time.
While these may seem like obvious places to include Virtus's ManeuverVirtus's Maneuver, there are definitely a lot of other decks that could use it effectively, so let's get into it!
Til Death Do Us Interest
I always love bringing some Orzhov to the table, so who better than Teysa KarlovTeysa Karlov herself? For those that have been living under a rock, she took over the Aristocrats archetype almost immediately when she was spoiled due to her death-PanharmoniconPanharmonicon ability. So why would such an aristocratic powerhouse want something like Virtus's ManeuverVirtus's Maneuver at her disposal?
Not everyone will agree with me here, but I think most Aristocrats could make very good use of Virtus's ManeuverVirtus's Maneuver because they constantly have a graveyard filled with creatures. As far as Teysa KarlovTeysa Karlov specifically goes, she wants as many triggers to double as possible. This means that she leans hard into the Blood ArtistBlood Artist, Yahenni, Undying PartisanYahenni, Undying Partisan, Elenda, the Dusk RoseElenda, the Dusk Rose, Falkenrath NobleFalkenrath Noble, and Syr Konrad, the GrimSyr Konrad, the Grim side of Aristocrats.
The important thing to note here is that all of those creatures will trigger off the deaths of opposing creatures, and Teysa KarlovTeysa Karlov doesn't just double the triggers when our own creatures die, she doubles triggers from our permanents whenever any creatures die. This works well with the 'foe' mode on Virtus's ManeuverVirtus's Maneuver. With Teysa and a Blood ArtistBlood Artist in play, Maneuver helps us deals six damage, gain six life, and can get back a Syr Konrad, the GrimSyr Konrad, the Grim, for just three mana! This just seems too perfect of a mix.
Food, Glorious Food
View on ArchidektCommander (1)
- 1 Teysa KarlovTeysa Karlov
Creatures (32)
- 1 Archon of JusticeArchon of Justice
- 1 Athreos, God of PassageAthreos, God of Passage
- 1 Blood ArtistBlood Artist
- 1 Butcher of MalakirButcher of Malakir
- 1 Carrion FeederCarrion Feeder
- 1 Cruel CelebrantCruel Celebrant
- 1 Doomed TravelerDoomed Traveler
- 1 Elenda, the Dusk RoseElenda, the Dusk Rose
- 1 Falkenrath NobleFalkenrath Noble
- 1 Grim HaruspexGrim Haruspex
- 1 Hallowed SpiritkeeperHallowed Spiritkeeper
- 1 Hunted WitnessHunted Witness
- 1 Luminous BroodmothLuminous Broodmoth
- 1 Midnight ReaperMidnight Reaper
- 1 Ministrant of ObligationMinistrant of Obligation
- 1 Orzhov EnforcerOrzhov Enforcer
- 1 Pawn of UlamogPawn of Ulamog
- 1 Pitiless PlundererPitiless Plunderer
- 1 Priest of Forgotten GodsPriest of Forgotten Gods
- 1 Reassembling SkeletonReassembling Skeleton
- 1 Requiem AngelRequiem Angel
- 1 ReveillarkReveillark
- 1 Sifter of SkullsSifter of Skulls
- 1 Smothering AbominationSmothering Abomination
- 1 Solemn SimulacrumSolemn Simulacrum
- 1 Syr Konrad, the GrimSyr Konrad, the Grim
- 1 Teysa, Orzhov ScionTeysa, Orzhov Scion
- 1 Vindictive VampireVindictive Vampire
- 1 Viscera SeerViscera Seer
- 1 Woe StriderWoe Strider
- 1 Yahenni, Undying PartisanYahenni, Undying Partisan
- 1 Zulaport CutthroatZulaport Cutthroat
Instants (6)
- 1 Anguished UnmakingAnguished Unmaking
- 1 DesparkDespark
- 1 MortifyMortify
- 1 Swords to PlowsharesSwords to Plowshares
- 1 Utter EndUtter End
- 1 Village RitesVillage Rites
Sorceries (7)
- 1 Demonic TutorDemonic Tutor
- 1 Diabolic IntentDiabolic Intent
- 1 Kaya's WrathKaya's Wrath
- 1 Martial CoupMartial Coup
- 1 Merciless EvictionMerciless Eviction
- 1 VictimizeVictimize
- 1 Virtus's ManeuverVirtus's Maneuver
Artifacts (9)
- 1 Arcane SignetArcane Signet
- 1 Ashnod's AltarAshnod's Altar
- 1 Bolas's CitadelBolas's Citadel
- 1 Mind StoneMind Stone
- 1 Orzhov SignetOrzhov Signet
- 1 Phyrexian AltarPhyrexian Altar
- 1 SkullclampSkullclamp
- 1 Sol RingSol Ring
- 1 Talisman of HierarchyTalisman of Hierarchy
Enchantments (9)
- 1 Anointed ProcessionAnointed Procession
- 1 Bastion of RemembranceBastion of Remembrance
- 1 Black MarketBlack Market
- 1 Dark ProphecyDark Prophecy
- 1 Dictate of ErebosDictate of Erebos
- 1 Grave PactGrave Pact
- 1 Open the GravesOpen the Graves
- 1 Revel in RichesRevel in Riches
- 1 Smothering TitheSmothering Tithe
Planeswalkers (1)
- 1 Liliana, Dreadhorde GeneralLiliana, Dreadhorde General
Lands (35)
- 1 Bojuka BogBojuka Bog
- 1 Brightclimb PathwayBrightclimb Pathway
- 1 Caves of KoilosCaves of Koilos
- 1 Command TowerCommand Tower
- 1 Evolving WildsEvolving Wilds
- 1 Godless ShrineGodless Shrine
- 1 Isolated ChapelIsolated Chapel
- 1 Orzhov BasilicaOrzhov Basilica
- 1 Orzhov GuildgateOrzhov Guildgate
- 1 Phyrexian TowerPhyrexian Tower
- 1 Scoured BarrensScoured Barrens
- 1 Shineshadow SnarlShineshadow Snarl
- 1 Tainted FieldTainted Field
- 1 Temple of SilenceTemple of Silence
- 1 Vault of ChampionsVault of Champions
- 7 PlainsPlains
- 13 SwampSwamp
Angels and Demons and Dragons, Oh My!
Next up is Kaalia of the VastKaalia of the Vast. While she's not quite the scourge of EDH tables she used to be, she is still a powerhouse! Her stats may not be that impressive, but her ability to Sneak AttackSneak Attack in any of the three most potent creature types in Magic's history is game-altering. So why should she want something like Virtus's ManeuverVirtus's Maneuver?
In the early game, Kaalia just wants to get in the red zone to cheat in a Rune-Scarred DemonRune-Scarred Demon. A quick combat and early value helps her secure additional combats, bigger creatures, and lets her snowball to take over the game. What really stops this deck in its tracks, however, are random fliers, such as Derevi, Empyrial TacticianDerevi, Empyrial Tactician, or even the odd Containment PriestContainment Priest. Virtus's ManeuverVirtus's Maneuver can eliminate those pesky problems while also getting back a random Vilis, Broker of BloodVilis, Broker of Blood from the graveyard, ready for Kaalia to cheat right back into play.
While this may not be a slam-dunk combo (we'll get to one of those in the next section) I think that it is definitely worth consideration. I've played a lot of aggro Commander in my time, and there is nothing worse than just getting stonewalled by an early Pramikon, Sky RampartPramikon, Sky Rampart. I think having a spell that not only functions as removal for combat disruption like Pramikon, but which also primes our commander to cheat more creatures into play (and even helps us push through discard disruption) can be well worth it!
The Wonderful Cleric of Mardu
View on ArchidektCommander (1)
Creatures (29)
Instants (9)
Sorceries (28)
Planeswalkers (1)
Lands (34)
Fear Itself
Tergrid, God of FrightTergrid, God of Fright has been one of my favorite card designs in the past year, both for the command zone and for the 99. This is due to her devastating ability, which is comparable to It That BetraysIt That Betrays. Tergrid turns every discard or sacrifice spell into a devastating effect that not only grinds opponents to dust, but advances our own board at the same time.
Tergrid wants what I like to refer to as "mass impact" cards, which aim to affect as many permanents, hands, and players per spell as possible. These can be anything, such as PlaguecrafterPlaguecrafter, Fleshbag MarauderFleshbag Marauder, Death CloudDeath Cloud, Dark DealDark Deal, and even Burglar RatBurglar Rat. So why does this deck not play Virtus's ManeuverVirtus's Maneuver? I honestly cannot find a reason why. There's just so much upside!
Virtus's ManeuverVirtus's Maneuver acts as another copy of Fleshbag MarauderFleshbag Marauder, one that can also recur the actual Fleshbag. That interaction alone gives you up to six new toys to play with for the low cost of six mana! There's also the added benefit of Maneuver being a political tool to give an opponent back a timely Reclamation SageReclamation Sage if needed. There are so many other creatures in Tergrid's list that want to be brought back with Virtus's ManeuverVirtus's Maneuver, and we get them back while pilfering from our opponents' hands. The floor for this effect is so low, and only goes up once this deck gets going!
Fright Night
View on ArchidektCommander (1)
- 1 Tergrid, God of FrightTergrid, God of Fright
Creatures (19)
- 1 Archfiend of DepravityArchfiend of Depravity
- 1 Burglar RatBurglar Rat
- 1 Crypt GhastCrypt Ghast
- 1 Dark ConfidantDark Confidant
- 1 Demon's DiscipleDemon's Disciple
- 1 Elderfang DiscipleElderfang Disciple
- 1 Elvish DoomsayerElvish Doomsayer
- 1 Eradicator ValkyrieEradicator Valkyrie
- 1 Fleshbag MarauderFleshbag Marauder
- 1 Gray Merchant of AsphodelGray Merchant of Asphodel
- 1 Liliana, Heretical HealerLiliana, Heretical Healer
- 1 Merciless ExecutionerMerciless Executioner
- 1 MindslicerMindslicer
- 1 Opposition AgentOpposition Agent
- 1 Phyrexian ObliteratorPhyrexian Obliterator
- 1 PlaguecrafterPlaguecrafter
- 1 Rankle, Master of PranksRankle, Master of Pranks
- 1 Sheoldred, Whispering OneSheoldred, Whispering One
- 1 Solemn SimulacrumSolemn Simulacrum
Instants (8)
- 1 Cabal RitualCabal Ritual
- 1 Dark RitualDark Ritual
- 1 Imp's MischiefImp's Mischief
- 1 Liliana's TriumphLiliana's Triumph
- 1 Malakir RebirthMalakir Rebirth
- 1 Soul ShatterSoul Shatter
- 1 Vampiric TutorVampiric Tutor
- 1 Vona's HungerVona's Hunger
Sorceries (17)
- 1 Awaken the ErstwhileAwaken the Erstwhile
- 1 Dark DealDark Deal
- 1 Death CloudDeath Cloud
- 1 Demonic TutorDemonic Tutor
- 1 Feed the SwarmFeed the Swarm
- 1 Fraying OmnipotenceFraying Omnipotence
- 1 Innocent BloodInnocent Blood
- 1 Mire in MiseryMire in Misery
- 1 PoxPox
- 1 ReanimateReanimate
- 1 Sign in BloodSign in Blood
- 1 SmallpoxSmallpox
- 1 Syphon MindSyphon Mind
- 1 ThoughtseizeThoughtseize
- 1 Torment of HailfireTorment of Hailfire
- 1 Toxic DelugeToxic Deluge
- 1 Virtus's ManeuverVirtus's Maneuver
Artifacts (12)
- 1 Arcane SignetArcane Signet
- 1 Charcoal DiamondCharcoal Diamond
- 1 Fellwar StoneFellwar Stone
- 1 Geth's GrimoireGeth's Grimoire
- 1 Jet MedallionJet Medallion
- 1 Jeweled LotusJeweled Lotus
- 1 Lightning GreavesLightning Greaves
- 1 Mana CryptMana Crypt
- 1 Mana VaultMana Vault
- 1 Mind StoneMind Stone
- 1 Sol RingSol Ring
- 1 Swiftfoot BootsSwiftfoot Boots
Enchantments (9)
- 1 Animate DeadAnimate Dead
- 1 Bottomless PitBottomless Pit
- 1 DesolationDesolation
- 1 Dictate of ErebosDictate of Erebos
- 1 Grave PactGrave Pact
- 1 Necrogen MistsNecrogen Mists
- 1 OppressionOppression
- 1 The Eldest RebornThe Eldest Reborn
- 1 Waste NotWaste Not
Planeswalkers (2)
- 1 Liliana, Waker of the DeadLiliana, Waker of the Dead
- 1 Professor OnyxProfessor Onyx
Lands (32)
- 1 Ancient TombAncient Tomb
- 1 Bojuka BogBojuka Bog
- 1 Cabal CoffersCabal Coffers
- 1 Cabal StrongholdCabal Stronghold
- 1 Castle LocthwainCastle Locthwain
- 1 Geier Reach SanitariumGeier Reach Sanitarium
- 1 Myriad LandscapeMyriad Landscape
- 1 Nykthos, Shrine to NyxNykthos, Shrine to Nyx
- 1 Phyrexian TowerPhyrexian Tower
- 1 Snow-Covered SwampSnow-Covered Swamp
- 1 Urborg, Tomb of YawgmothUrborg, Tomb of Yawgmoth
- 21 SwampSwamp
Maneuvering Out of Here
I hope you enjoyed reading this installment and that you’ve found a new home for Virtus's ManeuverVirtus's Maneuver. What other commanders do you think pair well with this card? Do you think that I’m overestimating this card, or do you agree it’s highly underrated? What other cards are you hoping to see get their place in the spotlight? Let’s talk about it in the comments below. Thank you all once again, and please stay safe!
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